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Sennheiser introduces new TV headphones bundle with Auracast

22 January 2026 at 18:37

Sennheiser has unveiled its RS 275 TV Headphones, which are bundled with a BTA1 digital receiver. These headphones use Auracast technology to provide low-latency audio at a range of up to 50 meters, and can connect to other devices enabled with Auracast or Bluetooth Classic. For those unfamiliar, Auracast is broadcast Bluetooth audio; we have an explainer about it after CES 2024 put this audio tech onto the big stage. The digital receiver introduces an Auracast signal in a physical space for any other compatible devices, which might include hearing aids or loudspeakers as well as other headphone sets.

The company promises 50 hours of listening with the RS 275 TV Headphones on a single charge, and the set can be powered up from the receiver's USB-C port. Sennheiser designed the headset for long-term comfort; the ear cushions and battery can be replaced by the device's owner. The headphones can be further personalized with the Sennheiser Smart Control Plus App. In addition to finding lost headphones, the app provides controls such as transparency mode, left-right balance, hearing profiles and device-type audio modes.

The RS 275 TV Headphone bundle will retail for $300, while a standalone BTA1 receiver will cost $130. Pre-orders will open on February 3 and the audio gear is expected to start shipping on February 17.

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/sennheiser-introduces-new-tv-headphones-bundle-with-auracast-233735294.html?src=rss

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Marshall's new Heddon hub adds multi-room audio to speakers with Auracast

21 January 2026 at 16:05

Marshall plans to add seamless multi-room audio to its Bluetooth speakers via a newly announced music streaming hub called Heddon. The $300 hub makes it possible to connect and synchronize multiple older Marshall speakers together, not unlike Sonos' audio devices.

Rather than use Wi-Fi to get multiple speakers playing the same audio, though, the Marshall Heddon uses Auracast. The hub connects to services like Spotify Connect or Tidal over Wi-Fi, or other devices through Google Cast and AirPlay, and then shares that audio over Auracast to the Marshall Acton III, Stanmore III and Wobrun III speakers. You can control playback over a connected Marshall app and the Heddon also has RCA ports to connect other speakers or a record player to the system.

Because the Heddon requires a Wi-Fi connection, Marshall says it could add features to the system over-time, but even in the short term, the hub should meaningfully extend the life of the company's speakers. Rather than switch to newer models with built-in Wi-Fi, you can just grab a Heddon. Sonos offers similar functionality through its Sonos Port and Sonos Amp accessories, and third-party hubs from companies like WiiM can add even more options. The Marshall Heddon is more streamlined in comparison, but if you're already invested in the company's speakers, or planning to build out your audio system with them, the hub could be a helpful tool to have.

The Marshall Heddon is available to purchase now for $300. Marshall says that customers purchasing an Acton III, Stanmore III or Woburn III can get a Heddon at half price, and the hub is included for free when you buy two or more eligible Marshall home speakers.

This article originally appeared on Engadget at https://www.engadget.com/audio/marshalls-new-heddon-hub-adds-multi-room-audio-to-speakers-with-auracast-210500811.html?src=rss

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Sony LinkBuds Clip review: Open-fit benefits aren't enough to stand out

21 January 2026 at 11:00

I vividly remember when Bose announced the Ultra Open Earbuds. While I applauded the company for trying something different, I wasn’t sure if the clip-on design would take hold. Well, here we are almost two years later and most earbud makers now have something akin to Bose’s fashion experiment. You can now count Sony among those as the company revealed its LinkBuds Clip ($230) open-fit earbuds today. 

These aren’t the first open-wear earbuds in Sony’s LinkBuds lineup. The company has two generations of the LinkBuds Open (originally called just LinkBuds) under its belt, giving users a more traditional earbud fit with donut-shaped drivers that let ambient sounds in. Now Sony is taking a cue from Bose and others with a clip-on design that attaches securely and comfortably to the ear while leaving the ear canal unobstructed. It’s clear companies believe customers like this type of earbuds, but Sony’s challenge is to make the LinkBuds Clip unique among the growing list of alternatives.

Design and fit

Sony isn’t offering anything distinctive in terms of design here, but that’s okay. To be fair, I haven’t seen too much innovation in terms of aesthetics in these clip-on-style earbuds. For the most part, they all have similar shapes: two cylindrical cases connected by short, flexible cable. True to its predecessors, Sony put the drivers in a squatty housing while the bulk of the components are in a larger one that sits behind your ear lobe. 

Sony kept the weight of the LinkBuds Clip low, and it avoided the bulk of the Ultra Open Earbuds. Both of these factors contribute to a very comfortable fit, so the IPX4-rated earbuds can be easily worn all day without becoming a burden. And while I didn’t need them, Sony includes a pair of flexible silicone “fitting cushions” in the box. These clip on to the short, flat cable of the newest LinkBuds for a more secure fit. During my tests, the LinkBuds Clip stayed in place just fine without them, but there also wasn’t any decreased comfort when I did install them. 

The last design-related item I’ll mention is the touch controls. On the LinkBuds Clip, the flat connector between the two housings accepts taps for playback controls, volume changes, cycling through sound modes and more. You can tap along this area to make an adjustment, and you don’t have to do so right in the center. The LinkBuds Clip were pleasantly responsive during this review, quickly completing the task without delay or repeated taps. That is, except for volume, because you have to keep tapping for that change to happen. 

LinkBuds Clip features

Controls are situated along the connector between the two cylindrical housings
Controls are situated along the connector between the two cylindrical housings
Billy Steele for Engadget

Sony typically throws a whole host of features at its earbuds. Even though they’re technically the company’s midrange line, the LinkBuds family has a robust set of conveniences that make them well suited for both productivity and leisure. Unfortunately, the LinkBuds Clip doesn’t have as much to offer here. The company gives you the basics, like the ability to fine-tune the tap controls or customize the EQ, and there’s even the Adaptive Audio tool that lets you customize settings based on activity or location (Sony calls them “scenes”). But there are some handy features I’ve come to expect from Sony that are notably absent. 

The LinkBuds Clip doesn’t support speak-to-chat, Sony’s voice recognition feature that pauses audio and activates ambient sound when you start talking. Quick attention mode, the tool that lowers the volume and lets in ambient sound for brief chats, isn’t here either. These earbuds don’t even have wear detection, and you have to settle for regular ol’ DSEE audio upscaling instead of an enhanced version of that tech.  

Sony did equip the LinkBuds Clip with unique listening modes meant to enhance the audio performance in two scenarios. First, Voice Boost increases the volume of voices when you’re on a call or listening to podcasts or audiobooks. The company says this is designed for noisy environments where the ambient sound is overly raucous. During my testing, I found the setting to be an extreme treble boost and volume increase — something that’s definitely not well-suited for music. 

Next, Sound Leakage Reduction dials back high-pitched tones to avoid annoying your neighbors in the office or coffee shop. To me, this is the opposite of Voice Boost, removing the highs for a more mid- and bass-heavy tuning, but it doesn’t sound very good compared to the default setting. Plus, my family wasn’t really able to hear any leakage on the LinkBuds Clip anyway, unless I had the volume cranked uncomfortably high. I’ll also note that any EQ customization/presets and DSEE upscaling are only available in Standard (default) listening mode. 

Sound and call quality

The LinkBuds Clip have both noise reduction and bone conduction tech for calls
The LinkBuds Clip have both noise reduction and bone conduction tech for calls
Billy Steele for Engadget

Open-fit earbuds typically struggle to muster adequate low-end tone, and the LinkBuds Clip meets the same fate. However, it’s not all bad in the audio department as these earbuds have great clarity and provide a solid soundstage so overall quality doesn’t suffer to the point of being unpleasant. The lack of bass is most apparent in booming genres, like hip-hop and synth-heavy electronic tunes. 

The LinkBuds Clip doesn’t fare much better with more chaotic music styles like rock and metal. Spiritbox’s “Holy Roller” doesn’t have the depth that it does on closed-fit earbuds like the AirPods Pro 3 or over-ear headphones like Sony’s WH-1000XM6. As such, the band’s songs aren’t nearly as immersive or impactful without adequate amounts of bass. So if pristine, enveloping sound quality is your primary aim, you’ll want to look elsewhere, and you’ll want to tread carefully with any other open-type earbuds. 

The open nature of the LinkBuds Clip makes them well-suited for calls. Since your ears aren’t plugged, you can clearly hear your own voice so you never feel like you need to shout. Sony says these earbuds have AI noise reduction and a bone conduction sensor for voice pickup, both of which are supposed to keep you sounding good. During the course of this review, I found the background noise reduction worked well without making me sound overly processed. However, the overall voice quality is average at best, which means you can get by with using these for calls, but there are better options if you really value clarity here.   

Battery life on the LinkBuds Clip

When it comes to battery life, Sony says you can expect up to nine hours of use on a charge with up to 37 hours when you factor in the case. That means the LinkBuds Clip alone is enough to get you through a full workday, especially if you’re pausing for the occasional office chat or in-person meeting. And you’ll get more if you’re docking the earbuds in their case once or twice a day. If you do find yourself with a depleted battery though, a three-minute charge will give you an hour of play time. 

In multiple attempts at a full, nine-hour run down, I wasn’t able to hit Sony’s stated figure. In Standard mode with DSEE upscaling set to automatic and volume at about 60-70 percent, the LinkBuds Clip lasted just over six hours. This timeframe included a mix of music, podcasts and calls — typical work day activities.

The competition

The including "fitting cushion" (left) can help with a secure fit
The including "fitting cushion" (left) can help with a secure fit
Billy Steele for Engadget

Based on my testing, the Bose Ultra Open Earbuds are still the best in this emerging clip-on category. However, they’re the bulkiest and the most expensive at $299. While they offer all the perks of open wear, sound quality can vary based on how they fit your ears and the lack of multipoint Bluetooth could be a deal breaker for some. 

If you’re hoping to pay less than either Bose or Sony, Anker’s Soundcore line offers the AeroClip for $170. Or if you’re truly ballin’ on a budget, JLab has the Flex Open Earbuds that are now just $40. JBL just announced a new $150 set during CES too, but those won’t be available until March. I’ve only given these two a casual listen without any in-depth testing, so I won’t make a definitive call on which one stacks up best against the LinkBuds Clip. But they’re also just three of currently available options, and there are many more if none of these seem compelling. 

Wrap-up

The LinkBuds Clip expands Sony’s midrange lineup with a completely different design that comes with inherent perks. They’re plenty comfortable and exploit the benefits of open-type designs while doing basic earbud functionality well. Subpar bass performance and the omission of some of Sony’s more attractive features (and even some basic ones) mean the company hasn’t done enough to distinguish the Clip from the competition in an obvious way. Sure, these earbuds work as intended without being flashy or overly complicated, but there are plenty of other options that do that too.

Update, January 21 2026, 4:45PM ET: After conducting additional battery testing, I still wasn’t able to meet the nine hour figure Sony promises. Due to this, I’ve adjusted the score from a 72 to a 70 to reflect the performance in this area. I’ve also updated the battery life section with more detailed impressions.

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/sony-linkbuds-clip-review-open-fit-benefits-arent-enough-to-stand-out-160000140.html?src=rss

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Roland's Go:Mixer Studio is an affordable but capable mixer for budding recording engineers

20 January 2026 at 11:39

Roland just unveiled the Go:Mixer Studio, a powerful entry in the company's line of audio interfaces. This one promises to be a portable and affordable way to create high-quality recordings with a smartphone or PC.

The biggest news here are the 12 input channels and six output channels. This means that users can record multiple instruments at once and even run the signal through outboard gear if so desired. There are two XLR inputs on the back with phantom power, an instrument jack, stereo ¼-inch line-in jacks, an aux input, TRS MIDI ins and outs, two headphones jacks and stereo line outs for connecting monitor speakers.

It records up to 24-bit/192kHz audio, which will certainly get the job done. The device comes with built-in effects for mangling audio on the fly. Each audio input also has a dedicated EQ and compressor directly on the channel.

It connects via an app that's available for iOS, Windows and MacOS. The iOS app actually lets users capture both video and multitrack audio at the same time, which should be a boon for streamers and content creators of all stripes. The Windows and MacOS apps allow for complete control of the mixer remotely.

As for the unit itself, there are several big knobs to adjust parameters and a color display. It's also really small and light, making it easy to pack away in case of an unexpected recording session. The device can even be mounted on a mic stand.

The Roland Go: Mixer Studio is available right now and costs $300. The Roland Go line of audio products has been around for years, but this one seems like a major step up.

This article originally appeared on Engadget at https://www.engadget.com/audio/rolands-gomixer-studio-is-an-affordable-but-capable-mixer-for-budding-recording-engineers-163927262.html?src=rss

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© Roland

A gadget on an amp.

The first-gen Bose QuietComfort Ultra headphones are $150 off right now

14 January 2026 at 11:48

The first-generation Bose QuietComfort Ultra headphones are on sale right now for $280, marked down from $430. That 35 percent savings is an even steeper discount than we saw last year Black Friday.

In our review of the first-generation Ultras, we gave them a score of 86 out of 100, noting their best-in-class active noise cancellation (ANC) and comfort. Bose improved its stock tuning for these headphones, which we could immediately tell sounded warmer and clearer. Bose has typically lagged behind the likes of Sony and Sennheiser in raw sound quality, but the first-generation QuietComfort Ultra was a big step toward catching up.

Bose added "Immersive Audio" to this model, which is the company's take on spatial audio. The company claims this feature effectively puts you in the acoustic sweet spot of a set of stereo speakers. In our testing, we felt this didn't always make songs sound better, but it did make them louder and in some cases made certain details more noticeable.

The Ultras offer up to 24 hours of battery life with ANC turned on and about 18 hours with both ANC and Immersive Audio enabled. In our testing, however, we were actually able to beat Bose's estimates for battery life.

The second generation of these headphones are currently our top pick for best noise-canceling headphones, but when this older model is heavily on sale, the differences between them are less dramatic. If you're in the market for a pair of great noise-canceling cans, consider checking these out.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/the-first-gen-bose-quietcomfort-ultra-headphones-are-150-off-right-now-164826329.html?src=rss

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© Photo by Billy Steele/Engadget

Bose QuietComfort Ultra Headphones review
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