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Yesterday β€” 24 January 2026Main stream

Wireless MIDI Controller Has Lots Of Knobs

By: Lewin Day
24 January 2026 at 16:00

We live in a golden age for MIDI controllers. [rheslip]’s contribution to the milieu is a twisty take on the format, in that it’s covered in an array of knobs. Thus the nameβ€”Twisty 2.Β 

The controller can be built using the Raspberry Pi Pico or Pico 2. It’s set up to read a 4Γ—4 array of clickable encoders, plus two bonus control knobs to make 18 in total, which are read via a 74HC4067 analog mux chip. There’s also an SK6812 RGB LED for each encoder, and an OLED display for showing status information. MIDI output is via USB, or, if you purchased the W variant of the Pi Pico/Pico 2, it can operate wirelessly over Bluetooth MIDI instead. The controller is set up to send MIDI CC messages, program changes, or note on/off messages depending on its configuration. Flipping through different modes is handled with the bottom set of encoders and the OLED display.

Few musicians we’ve ever met have told us they learned how to play the encoders, and yet. The cool thing about building your own MIDI controller is you can tune it to suit whatever method of performance strikes your fancy. If the name of this build alone has you inspired, you could always whip up a MIDI controller out of a Twister mat.

Before yesterdayMain stream

Finally, a new controller that solves the Switch 2's "flat Joy-Con" problem

22 January 2026 at 11:15

When I reviewed the Switch 2 back in June, I noted that the lack of any sort of extended grip on the extremely thin Joy-Con 2 controllers made them relatively awkward to hold, both when connected to the system and when cradled in separate hands. At the time, I said that "my Switch 2 will probably need something like the Nyxi Hyperion Pro, which I’ve come to rely on to make portable play on the original Switch much more comfortable."

Over half a year later, Nyxi is once again addressing my Switch controller-related comfort concerns with the Hyperion 3, which was made available for preorder earlier this week ahead of planned March 1 shipments. Unfortunately, it looks like players will have to pay a relatively high price for a potentially more ergonomic Switch 2 experience.

While there are plenty of third-party controllers for the Switch 2, none of the current options mimic the official Joy-Cons' ability to connect magnetically to the console tablet itself (controllers designed to slide into the grooves on the original Switch tablet also can't hook to the successor console). The Hyperion 3 is the first Switch 2 controller to offer this magnetic connection, making it uniquely suited for handheld play on the system.

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Β© Nyxi

Driving A DAC Real Fast With A Microcontroller

By: Lewin Day
21 January 2026 at 19:00

Normally, if you want to blast out samples to a DAC in a hurry, you’d rely on an FPGA, what with their penchant for doing things very quicky and in parallel. However, [Anabit] figured out a way to do the same thing with a microcontroller, thanks to the magic of the Raspberry Pi Pico 2.

The design in question is referred to as the PiWave 150 MS/s Bipolar DAC, and as the name suggests, it’s capable of delivering a full 150 million samples per second with 10, 12, or 14 bits of resolution. Achieving that with a microcontroller would normally be pretty difficult. In regular linear operation, it’s hard to clock bits out to GPIO pins at that sort of speed. However, the Raspberry Pi Pico 2 serves as a special case in this regard, thanks to its Programmable I/O (PIO) subsystem. It’s a state machine, able to be programmed to handle certain tasks entirely independently from the microcontroller’s main core itself, and can do simple parallel tasks very quickly. Since it can grab data from RAM and truck it out to a bank of GPIO pins in a single clock cycle, it’s perfect for trucking out data to a DAC in parallel at great speed. The Pi Pico 2’s clock rate tops out at 150 MHz, which delivers the impressive 150 MS/s sample rate.

The explainer video is a great primer on how this commodity microcontroller is set up to perform this feat in detail. If you’re trying for accuracy over speed, we’ve explored solutions for that as well. Video after the break.

Inside Air Traffic Control

20 January 2026 at 07:00

It is a movie staple to see an overworked air traffic controller sweating over a radar display. Depending on the movie, they might realize they’ve picked the wrong week to stop some bad habit. But how does the system really work? [J. B. Crawford] has a meticulously detailed post about the origins of the computerized air traffic control system (building on an earlier post which is also interesting).

Like many early computer systems, the FAA started out with the Air Force SAGE defense system. It makes sense. SAGE had to identify and track radar targets. The 1959 SATIN (SAGE Air Traffic Integration) program was the result. Meanwhile, different parts of the air traffic system were installing computers piecemeal.

SAGE and its successors had many parents: MIT, MITRE, RAND, and IBM. When it was time to put together a single national air traffic system the FAA went straight to IBM, who glued together a handful of System 360 computers to form the IBM 9020. The computers had a common memory bus and formed redundant sets of computer elements to process the tremendous amount of data fed to the system. The shared memory devices were practically computers in their own right. Each main computing element had a private area of memory but could also allocate in the large shared pool.

The 9200 ran the skies for quite a while until IBM replaced it with the IBM 3083. The software was mostly the same, as were the display units. But the computer hardware, unsurprisingly, received many updates.

If you’re thinking that there’s no need to read the original post now that you’ve got the highlights from us, we’d urge you to click the link anyway. The post has a tremendous amount of detail and research. We’ve only scratched the surface.

There were earlier control systems, some with groovy light pens. These days, the control tower might be in the cloud.

TV Remote Uses Floppy Disks

19 January 2026 at 04:00

Famously, the save icon on most computer user interfaces references a fairly obsolete piece of technology: the venerable floppy disk. It’s likely that most people below the age of about 30 have never interacted with one of these once-ubiquitous storage devices, so much so that many don’t recognize the object within the save icon itself anymore. [Mads Chr. Olesen]’s kids might be an exception here, though, as he’s built a remote control for them that uses real floppy disks to select the programming on the TV.

This project partially began as a way to keep the children from turning into zombies as a result of the modern auto-play brainrot-based economies common in modern media. He wanted his kids to be able to make meaningful choices and then not get sucked into these types of systems. The floppy disk presents a perfect solution here. They’re tangible media and can actually store data, so he got to work interfacing a real floppy disk drive with a microcontroller. When a disk is inserted the microcontroller wakes up, reads the data, and then sends out a command to stream the relevant media to the Chromecast on the TV. When the disk is removed, the microcontroller stops play.

Like any remote, this one is battery powered as well, but running a microcontroller and floppy disk drive came with a few challenges. This one is powered by 18650 lithium cells to help with current peaks from the drive, and after working out a few kinks it works perfectly for [Mads] children. We’ve seen a few other floppy disk-based remote controls like this one which replaces the data stored on the magnetic disc with an RFID tag instead.

WCH CH32M030: Another Microcontroller To Watch Out For

16 January 2026 at 07:00

One of the joys of writing for Hackaday comes in following the world of new semiconductor devices, spotting interesting ones while they are still just entries on manufacturer websites, and then waiting for commonly-available dev boards. With Chinese parts there’s always a period in which Chinese manufacturers and nobody else has them, and then they quietly appear on AliExpress.

All of which brings us to the WCH CH32M030, a chip that’s been on the radar for a while and has finally broken cover. It’s the CH32 RISC-V microcontroller you may be familiar with, but with a set of four half-bridge drivers on board for running motors. A handy, cheap, and very smart motor controller, if you will.

There’s been atΒ  least one Chinese CH32M030 dev board (Chinese language) online for a while now, but the one listed on AliExpress appears to be a different design. At the time of writing the most popular one is still showing fewer than 20 sales, so we’re getting in at the ground floor here.

We think this chip is of interest because it has the potential to be used in low price robotic projects, replacing as it does a couple of parts or modules in one go. If you use it, we’d like to hear from you!

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