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Warnings About Retrobright Damaging Plastics After 10 Year Test

Within the retro computing community there exists a lot of controversy about so-called β€˜retrobrighting’, which involves methods that seeks to reverse the yellowing that many plastics suffer over time. While some are all in on this practice that restores yellow plastics to their previous white luster, others actively warn against it after bad experiences, such as [Tech Tangents] in a recent video.

Uneven yellowing on North American SNES console. (Credit: Vintage Computing)
Uneven yellowing on North American SNES console. (Credit: Vintage Computing)

After a decade of trying out various retrobrighting methods, he found for example that a Sega Dreamcast shell which he treated with hydrogen peroxide ten years ago actually yellowed faster than the untreated plastic right beside it. Similarly, the use of ozone as another way to achieve the oxidation of the brominated flame retardants that are said to underlie the yellowing was also attempted, with highly dubious results.

While streaking after retrobrighting with hydrogen peroxide can be attributed to an uneven application of the compound, there are many reports of the treatment damaging the plastics and making it brittle. Considering the uneven yellowing of e.g. Super Nintendo consoles, the cause of the yellowing is also not just photo-oxidation caused by UV exposure, but seems to be related to heat exposure and the exact amount of flame retardants mixed in with the plastic, as well as potentially general degradation of the plastic’s polymers.

Pending more research on the topic, the use of retrobrighting should perhaps not be banished completely. But considering the damage that we may be doing to potentially historical artifacts, it would behoove us to at least take a step or two back and consider the urgency of retrobrighting today instead of in the future with a better understanding of the implications.

Saving a Rental Ebike From the Landfill

One of the hardest things about owning a classic car is finding replacement parts. Especially if the car is particularly old or rare, or if the parent company is now out of business, sometimes this can be literally impossible and a new part will have to be manufactured from scratch. The same is true of bicycles as well, and there are plenty of defunct bicycle manufacturers to choose from. [Berm Peak] found a couple old rental ebikes from a company that’s not in business anymore and set about trying to get them working again. (Video, embedded below.)

Of course, unlike many classic cars, ebikes are encumbered by proprietary electronics and software that are much harder to replace than most physical components. As a result, these bikes get most of their electronics pulled out and directly replaced. This bike also had a seized motor, so [Berm Peak] replaced it with another hub motor he had in his shop. Some of the other highlights in the build include a custom 3D-printed latching mechanism for the battery’s attachment point at the frame, a 3D printed bezel for the new display and control unit, and the reuse of some of the other fun parts of the bike like the front basket and integrated headlight.

There are a few reasons for putting so much work into a bike like this. For this specific bike at least, the underlying components are worth saving; the sturdy metal frame and belt drivetrain are robust and won’t need much maintenance in the long term. It also only cost around $500 in parts to build a bike that would take around $2,000 to purchase new, so there’s some economic incentive as well. And in general it’s more fun and better for the world to fix things like this up and get them running again rather than buying something new off the shelf. And while proprietary electronics like those found on this bike are ubiquitous in the ebike world, they’re not all completely closed-source.

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