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Apple's AirPods Pro 3 drop to $230 on Amazon

If you haven't yet upgraded to Apple's AirPods Pro 3, you can pick up the company's latest model at a discount through a deal on Amazon right now. The AirPods Pro 3, which came out in September, are currently $20 off, bringing their price down to $230. With the new AirPods Pro, Apple made some big improvements, including better battery life and sound quality, and introduced useful new features, such as Live Translation.

The AirPods Pro 3 are the best AirPods available today, with Apple's H2 chip, and earned a score of 90 out of 100 in Engadget's review this fall. Active noise cancellation (ANC) is one of the biggest selling points of the AirPods Pro, and Apple has made the experience even better with the AirPods Pro 3. They sport new foam-infused ear tips that create a better seal to improve passive noise isolation, and as Engadget's Billy Steele wrote in his review, "Ultra-low-noise microphones combine with advanced computational audio to silence even more background noise." In testing, they had no problem blocking out the chatter of people nearby or otherwise noisy environments.

With the AirPods Pro 3, Apple introduced heart-rate sensing, so you'll be able to see your heart rate data from the earbuds in the Fitness app and other workout apps. The AirPods Pro 3 also boast Live Translation, which you can activate via controls on the earbuds themselves. As long as you have an Apple Intelligence-capable device, you'll be able to translate in-person conversations in English, French, German, Italian, Japanese, Korean, Portuguese, Spanish and Chinese (Mandarin).

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/apples-airpods-pro-3-drop-to-230-on-amazon-222806114.html?src=rss

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© Billy Steele for Engadget

The AirPods Pro 3 pictured inside a case with the top open, propped up against two books

The Lord of the Rings trilogy returns to theaters in January for 25th anniversary

One does not simply spend more than 11 hours watching The Lord of the Rings trilogy in a single weekend at home when the opportunity to do so in theaters arises. As The Lord of the Rings: The Fellowship of the Ring turns 25, Fathom Entertainment and Warner Bros. announced theatrical screenings of the Peter Jackson trilogy in their extended editions, according to an exclusive report from Variety.

The re-releases will be available in DBOX presentations from January 16 to 19, complete with movements and vibrations to make you feel like you're making the journey to Mordor with Frodo and his entourage. If you prefer a traditional experience, the trilogy will be available in standard format from January 23 to 25.

Popcorn buckets showing unique designs for the LOTR 25th anniversary theatrical rereleases.
Fathom Entertainment
Popcorn buckets showing unique designs for the LOTR 25th anniversary theatrical rereleases.
Fathom Entertainment

For the collectors out there, the screenings will also feature limited-edition themed concession items. Fans can purchase popcorn buckets that showcase maps of Middle-earth at AMC locations, while Regal venues and other local cinemas will have buckets with designs of the One Ring. Tickets are already on sale at Fathom's website.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-lord-of-the-rings-trilogy-returns-to-theaters-in-january-for-25th-anniversary-202433217.html?src=rss

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© Fathom Entertainment

The logo for the 25th anniversary of The Lord of the Rings: The Fellowship of the Ring

OpenAI’s head of ChatGPT says posts appearing to show in-app ads are ‘not real or not ads’

Those might not exactly be ads you're seeing on ChatGPT, at least according to OpenAI. Nick Turley, OpenAI's head of ChatGPT, clarified the confusion around potential ads appearing with the AI chatbot. In a post on X, Turley said "there are no live tests for ads" and that "any screenshots you've seen are either not real or not ads." The OpenAI exec's explanation comes after another post from former xAI employee Benjamin De Kraker on X that has gained traction, which featured a screenshot showing an option to shop at Target within a ChatGPT conversation.

OpenAI's Daniel McAuley responded to the post, arguing that it's not an ad but rather an example of app integration that the company announced in October. However, the company's chief research officer, Mark Chen, also replied on X that they "fell short" in this case, adding that "anything that feels like an ad needs to be handled with care."

"We’ve turned off this kind of suggestion while we improve the model’s precision," Chen wrote on X. "We’re also looking at better controls so you can dial this down or off if you don’t find it helpful."

There's still a lot of uncertainty about whether OpenAI will introduce ads to ChatGPT, but in November, someone discovered code in a beta version of the ChatGPT app on Android that made several mentions of ads. Even in Turley's post debunking the inclusion of live ads, the OpenAI exec added that "if we do pursue ads, we’ll take a thoughtful approach." Turley also posted that "people trust ChatGPT and anything we do will be designed to respect that."

This article originally appeared on Engadget at https://www.engadget.com/ai/openais-head-of-chatgpt-says-posts-appearing-to-show-in-app-ads-are-not-real-or-not-ads-190454584.html?src=rss

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© Benjamin De Kraker / X

A screenshot from X user Benjamin De Kraker showing a Target widget at the end of a ChatGPT conversation.

X shuts down the European Commission’s ad account the day after major fine

Just a day after receiving a roughly $140 million fine, X has terminated the ad account of the European Commission. Nikita Bier, X's head of product, accused the European Commission of using an exploit to artificially boost the reach of its post announcing the major fine.

In the post, Bier said that the commission "logged into [their] dormant ad account to take advantage of an exploit in our Ad Composer" and posted "a link that deceives users into thinking it’s a video and to artificially increase its reach." Bier explained in a separate post that the exploit has "never been abused like this" and "is now patched." However, X still revoked the European Commission's ability to buy and track ads on its platform.

While X decided to remove the European Commission's ad account, it still needs to submit specific measures and an action plan to address the concerns associated with the $140 million fine. The European Commission's spokesperson for Tech Sovereignty, Defence, Space and Research, Thomas Regnier, said that this is the first-ever fine under the Digital Services Act. The European legislative body claimed that X has a deceptive system when it comes to verified accounts, lacks transparency with its advertising repository and doesn't provide effective data for researchers. In response, X's owner, Elon Musk, replied to the European Commission's post, calling it "bullshit."

This article originally appeared on Engadget at https://www.engadget.com/social-media/x-shuts-down-the-european-commissions-ad-account-the-day-after-major-fine-173553267.html?src=rss

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© European Commission

The European Commission's graphic with "It's DSA o'clock" as the overlaid text

Judge puts a one-year limit on Google's contracts for default search placement

A federal judge has expanded on the remedies decided for the Department of Justice's antitrust case against Google, ruling in favor of putting a one-year limit on the contracts that make Google's search and AI services the default on devices, Bloomberg reports. Judge Amit Mehta's ruling on Friday means Google will have to renegotiate these contacts every year, which would create a fairer playing field for its competitors. The new details come after Mehta ruled in September that Google would not have to sell off Chrome, as the DOJ proposed at the end of 2024. 

This all follows the ruling last fall that Google illegally maintained an internet search monopoly through actions including paying companies such as Apple to make its search engine the default on their devices and making exclusive deals around the distribution of services such as Search, Chrome and Gemini. Mehta's September ruling put an end to these exclusive agreements and stipulates that Google will have to share some of its search data with rivals to "narrow the scale gap" its actions have created. 

This article originally appeared on Engadget at https://www.engadget.com/big-tech/judge-puts-a-one-year-limit-on-googles-contracts-for-default-search-placement-215549614.html?src=rss

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Apple's Johny Srouji could continue the company's executive exodus, according to report

Apple's Johny Srouji may be the latest company executive to seek greener pastures, according to a report from Bloomberg. The report said that Srouji, Apple's senior vice president of hardware technologies, told Tim Cook that he is "seriously considering leaving in the near future."

While the report didn't mention if Srouji has another job lined up, Bloomberg's sources claimed that he wants to join another company if he leaves Apple. Srouji joined the company in 2008 to develop Apple's first in-house system-on-a-chip and eventually led the transition to Apple silicon.

If Srouji leaves Apple, he would be the latest in a string of departures of longtime execs. At the start of the month, Apple announced that John Giannandrea, the company's senior vice president for machine learning and AI strategy, would be retiring from his role in spring 2026. A couple of days later, Bloomberg reported that the company's head of interface design, Alan Dye, would be leaving for a role at Meta. Adding to those exits, Apple also revealed that Kate Adams, who has been Apple's general counsel since 2017, and Lisa Jackson, vice president for Environment, Policy, and Social Initiatives, will both be leaving in early 2026.

The shakeup at the executive level comes after Bloomberg's Mark Gurman previously reported that Cook may not be preparing for his own departure as CEO next year. Gurman's prediction counters a report from the Financial Times that claimed that Apple was accelerating succession plans for Cook with an expected stepping down sometime next year.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apples-johny-srouji-could-continue-the-companys-executive-exodus-according-to-report-200750252.html?src=rss

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© REUTERS / Reuters

Johny Srouji (R), senior vice president of hardware technologies at Apple, and an Apple engineer view testing data on Apple's new C1 cellular modem in a shield room that blocks interference from cellular networks at Apple's wireless labs, in Sunnyvale, California, U.S., February 18, 2025. REUTERS/Stephen Nellis

Waymo's robotaxi fleet is being recalled again, this time for failing to stop for school buses

To prevent its robotaxi fleet from passing stopped school buses, Waymo is issuing another software recall in 2025. While it's not a traditional recall that pulls vehicles from the road, Waymo is voluntarily updating software for its autonomous fleet in response to an investigation from the National Highway Traffic Safety Administration. According to Waymo, the recall will be filed with the federal agency early next week.

Mauricio Peña, Waymo's chief safety officer, said in a statement that Waymo sees far fewer crashes involving pedestrians than human drivers, but that the company knows when "our behavior should be better."

"As a result, we have made the decision to file a voluntary software recall with NHTSA related to appropriately slowing and stopping in these scenarios," Peña said in a statement to multiple news outlets. "We will continue analyzing our vehicles’ performance and making necessary fixes as part of our commitment to continuous improvement."

According to the NHTSA investigation, some Waymo autonomous vehicles were seen failing to stop for school buses that had their stop signs and flashing lights deployed. The federal agency said in the report that there were instances of Waymo cars driving past stopped school buses in Atlanta and Austin, Texas.

Earlier this year, Waymo issued another software recall after some of its robotaxi fleet were seen hitting gates, chains, and similar objects. Last year, Waymo also filed two other software recalls, one of which addressed a fleet vehicle crashing into a telephone pole and another correcting how two separate robotaxis hit the same exact pickup truck that was being towed.

This article originally appeared on Engadget at https://www.engadget.com/transportation/waymos-robotaxi-fleet-is-being-recalled-again-this-time-for-failing-to-stop-for-school-buses-190222243.html?src=rss

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© Waymo

A Waymo autonomous vehicle waits for a family of pedestrians to cross the street.

Meta plans to push back the debut of its next mixed reality glasses to 2027

The big reveal for Meta's next mixed reality glasses is being postponed until the first half of 2027, according to a report from Business Insider. Based on an internal memo from Maher Saba, the vice president of Meta's Reality Labs Foundation, the report said that the company's project, which is codenamed "Phoenix," will no longer be scheduled for a 2026 debut.

In a separate memo, Meta execs explained that the delay would help deliver a more "polished and reliable experience." According to BI, a memo from Meta's Gabriel Aul and Ryan Cairns said this new release window is "going to give us a lot more breathing room to get this right." Meta hasn't publicly revealed many details about its Phoenix project, but The Information previously reported that it would feature a goggle-like form factor with an external power source, similar to how the Apple Vision Pro is attached to a battery pack.

In the memo from Saba, BI reported that Meta is also working on a "limited edition" wearable with the codename "Malibu 2." Yesterday, Meta announced its acquisition of Limitless, a startup that recently developed an AI wearable called Pendant. Even though Meta's current product portfolio is dominated by smart glasses and VR headsets, the Limitless acquisition and Malibu 2 project could hint at the company's plans to expand its offerings.

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/meta-plans-to-push-back-the-debut-of-its-next-mixed-reality-glasses-to-2027-172437374.html?src=rss

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© Meta

A person using the Meta Orion prototype for a mixed reality experience.

Engadget review recap: Dell 16 Premium, Nikon ZR, Ooni Volt 2 and more

We’ve slept off our collective turkey coma and returned to the review lab here at Engadget. Our team may also be in full CES prep mode, but we’ve got a few more devices to get off or our desks before 2025 is over. Catch up on all of the reviews you might have missed over the last few weeks — a perfect activity for a lazy December weekend.

Dell 16 Premium

There’s no denying the design of the Dell 16 Premium makes the laptop live up to its name. Unfortunately, all of that polish leads to some issues: a high price and hampered usability. “The more I looked at the Dell 16 Premium's beautiful facade, the more I wanted something... more,” senior reporter Devindra Hardawar wrote. “It needs more usable ports, like HDMI and a full-sized SD card reader. It needs more useful function keys that are visible in bright light — and also stay in one place — so I can touch type more easily. And for the love of god, just give up on the invisible trackpad.”

DJI Osmo Action 6

DJI’s drone business in the US faces an uncertain future, and the company’s action cams could be swept up in the ordeal as well. Thankfully, our contributing reporter Steve Dent resides in the EU where he observed first hand the Osmo Action 6’s superior low light performance and battery life. “With a bigger sensor and larger aperture than the competition, DJI’s Action 6 is now the best action cam on the market for night shooting, delivering clean, sharp video with better stabilization than rivals,” he said. “It’s also ideal for users who output to both YouTube and TikTok.”

Nikon ZR

In keeping with the video theme, Steve also spent time testing the Nikon ZR. While this is primarily a model for shooting video, it benefits from the addition of RED RAW, excellent autofocus and more. “With the ZR, Nikon has shown that it’s finally catching up to and even surpassing its rivals for content creation,” he explained. “Whether you’re doing social media, YouTube, documentaries or even film production, this camera is versatile and powerful with few compromises.”

Ooni Volt 2

The Ooni Volt brought the company’s popular brand of pizza making indoors for the first time, but that model wasn’t without it faults. Now Ooni is back with the Volt 2, and the completely overhauled design is a big upgrade over the original. “It’s easier to use for all skill levels thanks to its clearer controls and large display,” I explained. “Presets work well, but they can also serve as a starting point for further recipe refinement for experienced users. And the pizza — my goodness, the pizza is consistently restaurant quality (or better) across a range of styles.”

Antigravity A1

Insta360’s spin-off Antigravity is now shipping its first drone and our UK bureau chief Mat Smith has already flown it. The A1 comes with a controller and FPV headset to assist with the piloting, but the mix of unique features and crisp video (in good conditions) is also laudable. “The intuitive controls and ability to look all around you make it unlike anything else currently available,” he said. “It’s a delightful introduction to drones, FPV or otherwise, but a shame that software issues marred my tests.”

Other recent reviews

On the gaming front, Mat spent some time with Final Fantasy Tactics: The Ivalice Chronicles while deputy editor Nathan Ingraham put Metroid Prime 4 through its paces. Contributor Tim Stevens stepped back in time with the Analogue 3D to revisit some Nintendo 64 classics after getting behind the wheel of the 2025 Porsche Macan Electric.

This article originally appeared on Engadget at https://www.engadget.com/engadget-review-recap-dell-16-premium-nikon-zr-ooni-volt-2-and-more-130000527.html?src=rss

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A Marvel beat-'em-up, long-awaited survival horror and other new indie games worth checking out

By: Kris Holt

Welcome to our latest roundup of what's going on in the indie game space. A bunch of titles that are arriving very late to make it into game of the year conversations debuted this week, and we learned some new details about upcoming projects, such as a release date for a rad-looking arena shooter called Don't Stop, Girlypop.

Marvel Cosmic Invasion is one of the higher-profile indies to hit consoles and PC this week. It's from Tribute Games and publisher Dotemu, the same pair that brought us Teenage Mutant Ninja Turtles: Shredder's Revenge. Cosmic Invasion largely draws from the same playbook: it's also a retro-style side-scrolling beat-'em-up with a look that apes the Marvel animated shows from the '90s

It's an enjoyable enough game, largely thanks to the variety of characters and how differently they play. Captain America is one of my favorites. Each character has a secondary move (often a ranged attack) to go with their basic melee strikes, and Cap's one has no ammo or cooldown. I never grew tired of spamming his shield projectile attack and knocking enemies off the screen.

I really enjoyed playing as She-Hulk too. Her secondary move involves grabbing an enemy and throwing them around. She-Hulk can also toss them into the air then leap with McTominay-esque athleticism to deliver a kick and send the baddie crashing into its cohorts. The character swap system (each player chooses two and can switch between them any time) evokes tag fighting games and the co-op features work well too.

There isn't a ton of depth to Marvel Cosmic Invasion, unfortunately, but the presentation is spot on. It's out now on Steam, Nintendo Switch, Nintendo Switch 2, PlayStation 5 and Xbox Series X/S for $30. It's also on Game Pass Ultimate and PC Game Pass.

New releases

It only took 13 years from announcement to release but survival horror title Routine (from Lunar Software and publisher Raw Fury) has emerged on Steam, the Xbox PC app, Xbox One, Xbox Series X/S and Xbox Cloud. It's available on Game Pass Ultimate and PC Game Pass.

Routine offers up a slice of liminal space terror with a dash of retro-futurism. Lunar Software based the aesthetic on "how people from the 1980s might envision a believable moon base" with analogue technology.

Your mission is to explore the base and try to determine how it got to this state. Lunar wanted Routine to feel as immersive as possible, so there are no waypoint markers and you won't see a heads-up display. Instead, you have a personal data assistant that connects to wireless access points throughout the base and provides you with information about your current goals.

Here's another horror title we've been looking forward to for several years. Sleep Awake deals with things that go bump in the night. It's a first-person psychedelic horror game in which a force called The HUSH makes anyone who falls asleep vanish. So, our hero Katja and other residents of the last-known city on Earth try various ways to stay awake, but they’ll inevitably have to deal with the effects of sleep derivation. 

Sleep Awake is from Eyes Out — a studio formed by Spec Ops: The Line director Cory Davis and Nine Inch Nails guitarist Robin Finck — and publisher Blumhouse Games. It's out now on Steam, PlayStation 5 and Xbox Series X/S for $30.

How about another horror game? It's the last one we have this week, I promise. Tingus Goose has been on my radar for a while because it just looks so deeply strange. This is billed as "a cozy body horror idle game" in which you "plant seeds in patients, bounce babies for profit and ascend through surreal worlds toward riches." 

I'm glad for that description from the game's PR team, because I don't fully know what to make of the trailer. A goose emerges from a human being's torso and grows a giant neck and human fingers stick out of it and… it's all just so strange. But I kinda dig it? 

Tingus Goose is from SweatyChair and co-publishers Playsaurus and UltraPlayers. It's on Steam for $5.94 until December 8, and it will cost $7 after that.

I haven't seen anything that looks quite like Effulgence RPG before. It's a party-based RPG with a 3D ASCII art style. Here, you'll need to take out enemies to acquire better gear.

Andrei Fomin released Effulgence RPG in early access on Steam this week for $10. The solo developer is aiming to release the full version of the game in June and to add more content and quality-of-life updates in the meantime. It's not usually the kind of game that I'd normally be drawn toward, but that art style alone is cool enough to make me want to try it.

Looking for something a little more relaxing? Log Away is a cozy cabin builder from The-Mark Entertainment. There are several environments to choose from and a variety of decorations at your disposal depending on your interests. You can have a pet too, so that qualifies Log Away as this week's dog game.

I've played it a bit and found it to be quite relaxing, a soothing counter punch to the non-stop action of Cosmic Invasion. It's out now on Steam for $10, but if you buy it by December 11 you'll save a dollar and get a Christmas-themed DLC at no extra cost.

I adore Sayonara Wild Hearts with every fiber of my being and I appreciated what Simogo did with Lorelai and the Laser Eyes, even if I never stuck with it for long. I haven't played any of the studio's earlier games, though. That's something I'm planning to fix very soon now that the Simogo Legacy Collection is here.

The studio reworked all of its first seven mobile games — including Year Walk and Device 6 — and combined them into a collection that's available on Steam, Nintendo Switch and Switch 2. It costs $15 though there's a 15 percent discount until December 12. I'm very much looking forward to digging into this over the holidays.

Upcoming 

I've been very much looking forward to Don’t Stop, Girlypop! for a while. It's a movement-focused arena shooter with a Y2K aesthetic. Think of it as an anti-capitalist, hyperpop riff on games like Doom Eternal.

The demo is a lot of fun and I'm glad there's finally a release date for this game from  Funny Fintan Softworks and publisher Kwalee. It's coming to Steam on January 29.

Limbot seems like it could be a fun party game. You can play it by yourself, but having three friends join you seems like the optimal way to go. In that case, each of you will take control of one of a cardboard robot's limbs. So you'll have to coordinate to move around this papercraft world effectively and complete precision-based objectives. It sounds like a recipe for an Overcooked-style tiff between friends.

This physics-based game from Ionized Studios is coming to Steam, Xbox One and Xbox Series X/S. It's slated to arrive between April and June next year.

Polyperfect's Zlin City: Arch Moderna is a diorama city builder inspired by historical events of the 1930s and '40s and the architecture of Zlin, a town in Czechia (Czech Republic). The developers used 3D printing, photogrammetry and 3D scanning to capture the objects that are used in the game. The result is something that — at least at first glance — looks beautifully textured. 

There's no confirmed release window for Zlin City: Arch Moderna as yet. It'll be available on Steam.

This article originally appeared on Engadget at https://www.engadget.com/gaming/a-marvel-beat-em-up-long-awaited-survival-horror-and-other-new-indie-games-worth-checking-out-120000228.html?src=rss

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The 1977 cut of Star Wars will return to theaters in 2027

Here's some good news for the "Han shot first" crowd. The original cut of Star Wars (1977), the film known today as A New Hope, is coming back to theaters. We first learned in August that some version of the film would be screened again in 2027 for its 50th anniversary. But we know now this will indeed be the version everyone saw before George Lucas made those questionable, CGI-heavy changes in the 1997 Special Editions. The re-release arrives in theaters on February 19, 2027.

In a short update posted Friday on the official Star Wars website, Lucasfilm all but clarified that this will be the original cut. It described it as "a newly restored version of the classic Star Wars (1977) theatrical release." Gizmodo reported that it received further clarification that this will indeed be the OG one, before those "improvements” in the Special Edition (and subsequent re-releases).

Han Solo (Harrison Ford), Princess Leia (Carrie Fisher) and Luke Skywalker (Mark Hamill) in a scene from Star Wars: A New Hope.
Han Solo (Harrison Ford), Princess Leia (Carrie Fisher) and Luke Skywalker (Mark Hamill) in a scene from Star Wars: A New Hope.
Disney Plus

Those mid-'90s edits included early CGI effects that essentially served as a testing ground before Lucas moved on to the Prequel Trilogy. It also added a CG Jabba the Hutt / Han Solo scene (originally shot with actor Thomas Declan Mulholland as Jabba) that was cut from the original version.

Perhaps most infamously, Lucas made Greedo shoot first at Han in the canteen scene. Hardcore fans hated the change. It smoothed some of the rough edges of Han's start. It gave him a shorter, less dramatic journey into the reluctant hero he grew into as the story progressed. It's as if Lucas was signaling, "Okay, Han may have started as kind of a jerk, but he wouldn't shoot a bounty hunter in cold blood! Think of the children watching!"

But in my view, Return of the Jedi had the worst changes in 1997 and later. Although I didn't mind the new celebration music and location montage at the end (others disagree), it also added that cringey and out-of-place musical number in Jabba's palace. But I despised the change Lucas made for the film’s 2011 Blu-ray release: Darth Vader's overly telegraphed "Nooooooo…" as he makes the climactic decision to chuck the Emperor into the Death Star's reactor shaft. C’mon, George: It’s so more powerful for the audience to project Vader’s thought process onto his silent helmet. But if Disney sticks with the 50th Anniversary scheme, we'll have to wait until 2033 to see the untainted version of that movie in theaters again.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/the-1977-cut-of-star-wars-will-return-to-theaters-in-2027-221113091.html?src=rss

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Meta's latest acquisition suggests hardware plans beyond glasses and headsets

Meta has acquired Limitless, the maker of an AI-powered "Pendant," to work on building consumer hardware for the company, the startup announced via a YouTube video and blog post. So far, Meta has focused on selling VR headsets and AI smart glasses. Now the company seems interested in branching out.

"Meta recently announced a new vision to bring personal superintelligence to everyone and a key part of that vision is building incredible AI-enabled wearables. We share this vision and we'll be joining Meta to help bring our shared vision to life," Limitless CEO Dan Siroker said in the post announcing the acquisition.

Limitless' first product was Rewind, desktop productivity software that recorded everything you did on your computer and turned it into a searchable database you interacted with via a chatbot. The company later expanded into hardware with Pendant, essentially a clip-on Bluetooth microphone that applies the same concept (privacy concerns be damned) to the things you say or hear throughout the day.

The company plans to support its existing Pendant customers "for at least another year," but will no longer sell the wearable going forward. Current customers will be able to access all the features of Pendant without having to pay for a subscription, though Limitless says availability will vary per region. If you have data stored with Limitless and don’t want to hold onto your Pendant, you're now also able to export or delete your data if you choose.

AI wearables focused on recording audio have emerged as a common form factor primarily because they lean on two things AI models do moderately well: transcribing audio into text and summarizing it. Meta dipping its toes into the space makes sense, if only because not everyone will want to wear glasses to receive the benefits of an AI assistant. Amazon acquired an AI wearable company called Bee in July 2025, presumably with similar intentions.

Add in Meta's recent hiring of former Apple design lead Alan Dye, and you can start to imagine where things might be headed. In the future, the Ray-Ban Meta Smart Glasses and Meta Ray-Ban Display could be two entries in a larger lineup of AI-powered wearables.

This article originally appeared on Engadget at https://www.engadget.com/ai/metas-latest-acquisition-suggests-hardware-plans-beyond-glasses-and-headsets-212930339.html?src=rss

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Pixel owners: You can now use your phone as a Switch 2 webcam

The Switch 2's lack of a built-in camera means you need an external one for GameChat video calls. But now, if your phone is a Google Pixel, you don't even need one of those. Android Authority reported on Friday that the two now work nicely together (without needing third-party apps), and our tests confirm that.

Google has technically supported the use of Android devices as external webcams for two years: The company added it in a quarterly update for Android 14. (Specifically, it added the ability for devices to use USB Video Class mode, or UVC.) But that functionality didn't work with the Switch 2 before the November Pixel Drop.

How do we know it was that version? Well, before our Editor-in-Chief, Aaron Souppouris, installed November’s update on a Pixel, the Switch 2 webcam feature didn't work. After updating to that one today (but before installing the December update), it worked.

If that wasn't enough, the November firmware's release notes listed a "fix for an issue where webcam mode does not work properly with connected devices under certain conditions." That pretty much cinches it. Regardless, we reached out to Google for official confirmation, and we'll update this story if we hear back.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/pixel-owners-you-can-now-use-your-phone-as-a-switch-2-webcam-203407555.html?src=rss

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The Netflix and Warner Bros. deal might be great for shareholders, but not for anyone else

Netflix's $82.7 billion acquisition of Warner Bros. is, in many ways, the last thing a weakened Hollywood needs right now. The industry is still recovering from the COVID-19 pandemic, where theaters were forced to close and audiences became even more comfortable with streaming films at home. The WGA and SAG-AFTRA strikes in 2023, which were driven by legitimate concerns around studio interest in generative AI, delayed production and promotion of many film and TV projects. And the rise of streaming content pushed many media companies towards taking on debt and unwise mergers (see: Warner Bros. Discovery), which led to higher subscription costs, layoffs and production belt-tightening.

How can a troubled media company survive today? The answer seems to be further consolidation. Amazon's $8.45 billion MGM takeover in 2022 heralded future deals, like Skydance's $8 billion acquisition of Paramount . But Netflix's WB deal goes even further: It could fundamentally reshape the media industry as we know it, from theatrical movie-going to the existence of physical media.

What will the Netflix and Warner Bros. deal include? 

After next year's already-announced separation of Warner Bros. and Discovery, Netflix says it plans to acquire all of Warner Bros. remaining assets — including its film and TV studios, HBO Max and HBO — for $82.7 billion. According to Game Developer, representatives also say Warner Bros. Games, which includes Mortal Kombat developers NetherRealm, will also be part of the deal. 

Will the Netflix and Warner Bros. deal be approved by regulators?

Even before the deal was formally announced, it was clear that whoever bought WB would be facing government opposition from every side. Yesterday, Paramount sent WB a letter questioning the "fairness and adequacy" of the acquisition bidding process (which also included Comcast as a potential buyer). Afterwards, the New York Post reported that Paramount CEO David Ellison, son of the Trump-boosting Oracle CEO Larry Ellison, met with administration officials to make his case for buying Netflix. As of this morning, the Trump administration views the Netflix/WB deal with "heavy skepticism," an official tells CNBC.

On the other side of the aisle, Senator Elizabeth Warren (D-MA) has called the Netflix/WB deal an "anti-monopoly nightmare." She added, "A Netflix-Warner Bros. would create one massive media giant with control of close to half of the streaming market. It could force you into higher prices, fewer choices over what and how you watch, and may put American workers at risk."

At this point, it's too early to tell if the Netflix/WB deal will make it past regulators, but it's clear that both companies should prepare for a rocky approval process.

What does the Netflix and Warner Bros. deal mean for streaming video? 

According to data from JustWatch, a combined Netflix and HBO would account for 33 percent of the US streaming video market, putting it ahead of Prime Video's 21 percent share. As for how the two media companies would co-exist, Netflix says it will "maintain Warner Bros. current businesses," which includes HBO Max and HBO, theatrical releases for films and well as movie and TV studio operations. 

JustWatch streaming video market stats.
JustWatch streaming video market stats.
JustWatch

"We think it’s too early to talk specifics about how we’re going to tailor this offering for consumers," Netflix co-CEO Greg Peters said in an investor call this morning, when asked if HBO would remain a separate service. "Needless to say, we think the HBO brand is very powerful, and would constitute part of our plan for consumers. That then gives us a lot of options to figure out how to package things to offer the best options for consumers."

At the very least, we can expect increased prices across the board for HBO and Netflix. There's also potential for the company to offer combination subscriptions, similar to how Disney juggles Disney+, Hulu and ESPN. 

What does the Netflix and Warner Bros. deal mean for theaters?

In short, a combined Netflix/WB wouldn't be great for theaters. Previous mergers, like Disney and Fox's union, led to fewer theatrical releases, not more. Since its transformation into a streaming-first company, Netflix has also been primarily focused on increasing subscriptions and engagement, with theatrical releases of its original content treated as an afterthought. 

"We’ve released about 30 films into theaters this year, so it’s not like we have opposition to theatrical release," Netflix Co-CEO Ted Sarandos said in the investor call (without specifying how short some of those theatrical releases were). "It’s the longer windows that aren’t consumer friendly. Life cycle that starts in the movie theater, we’ll continue that. Over time, the windows will evolve to be much more consumer friendly, to meet the audience where we are."

He added: "All things that are going to theaters through WB will continue to do so. Our primary goal is to bring first-run movies to consumers, and we intend to continue with that." In an April interview at the Time100 Summit, Sarandos also famously called the theatrical model "outdated," since most people in the US can't easily walk to a multiplex. 

Cinema United, a trade group representing over 30,000 movie theater screens in the US, is unsurprisingly against the entire deal. “The proposed acquisition of Warner Bros. by Netflix poses an unprecedented threat to the global exhibition business. The negative impact of this acquisition will impact theatres from the biggest circuits to one-screen independents in small towns in the United States and around the world,” Cinema United President and CEO Michael O’Leary said in a statement. 

“Cinema United stands ready to support industry changes that lead to increased movie production and give consumers more opportunities to enjoy a day at the local theatre,” he added. “But Netflix’s stated business model does not support theatrical exhibition. In fact, it is the opposite. Regulators must look closely at the specifics of this proposed transaction and understand the negative impact it will have on consumers, exhibition and the entertainment industry.”

What do artists think of the Netflix and WB deal?

Writers, directors and producers are already having a tough time getting projects off the ground, so having one less place to pitch isn't going to help. There are also a handful of artists, including former WB darling Christopher Nolan, who have refused to work with Netflix entirely. 

"The end goal of these consolidations is to limit choices in entertainment to a select handful of providers, so they can capture our whole attention, and thus our every available dollar," C. Robert Cargill, the screenwriter behind Doctor Strange and The Black Phone, said in a statement to Engadget. "The result will be a gutting of diversity and fresh voices in the industry, sending thousands, if not tens of thousands, of people back to their home towns to start their lives over, as there simply isn't a place for them in Hollywood any more, while homogenizing film and television into the "content" word we all grumble about hearing."

"WB has made so many daring choices this year, with executives taking big risks that made real cultural and financial impacts at the box office," he added. "And HBO, constant name changes be damned, is still making some of the best television there is, bar none. Will those creative environments survive the merger, or will many of those brilliant execs be sent packing along with the writers, directors, and crews?" 

"In short, it's a very scary and heartbreaking time to be a filmmaker. No shade on Netflix and the people that work there; it's just that less choice in entertainment always makes for fewer winners and more people on the outside looking in."

What about physical media?

Other than noting that Netflix used to be a DVD-by-mail company, there was no mention of physical media on the acquisition's press release or investor call. That’s not too surprising, as physical releases have always been an afterthought for Netflix. A few of its films, like Roma and Frances Ha, are available as discs through the Criterion Collection, and some shows like Stranger Things are also on DVD and Blu-ray. 

Netflix claims it'll continue to run WB's businesses as usual if the deal goes through, which should include physical media, but those sorts of pre-acquisition promises rarely last for long. WB's home video business isn't entirely its own, either: In 2020, it formed the joint venture Studio Distribution Services with Universal, which also handles physical media distribution for Sony Pictures, PBS and Neon.

Given the slowing demand for physical media, it’s likely one of the first things a combined Netflix/WB would eventually drop. But there’s also been a resurgence of premium physical releases from distributors like Arrow Video, so there’s a chance Netflix may want to keep it around for special releases.

Steve Dent contributed to this report.


This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/the-netflix-and-warner-bros-deal-might-be-great-for-shareholders-but-not-for-anyone-else-183000247.html?src=rss

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Get three months of Apple Music for only $1 right now

Looking to switch music streaming platforms for no real reason? Apple Music is holding one heck of a sale right now. You can get three months of use for just $1. There are some caveats, as this is only for new users on the individual plan. Students and family plans don't count for this.

Also, this has to be redeemed on iPhone, iPad or Mac. When you click the link it'll open up the Apple Music app, so click it from an Apple product to get the deal. Finally, it auto-renews after 90 days at $11 per month. Make sure to cancel ahead of time if you aren't enjoying the service.

As for Apple Music, it's one of the best music streaming platforms out there and certainly a perfect choice for those already tied to the Apple ecosystem. It lets you import your own files, which is great for anyone still hanging on to an iTunes library. Otherwise, it offers streaming access to millions upon millions songs like all the rest. It does, however, include some live radio stations staffed by actual people, which is cool.

The app works with Android devices, but it's really designed for Apple products. We also found the spatial audio to sound unnatural at times, but that's partly a limitation of the tech.

Check out our coverage of the best streaming deals for more discounts, and follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/get-three-months-of-apple-music-for-only-1-right-now-180536582.html?src=rss

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More Studio Ghibli 4K restorations are coming to IMAX in 2026

By: Matt Tate

IMAX and animation distributor GKids are bringing more 4K Studio Ghibli restorations to the largest screens in 2026. The announcement follows the IMAX release of Princess Mononoke this year, with the ongoing restorations being directly supervised by Studio Ghibli’s Atsushi Okui, who’s been with the company since 1993.

Okui was the Director of Digital Imaging on 2023’s The Boy and the Heron, which was also the first Ghibli picture to get the IMAX treatment. The likes of My Neighbour Totoro and Spirited Away have also had theatrical re-releases in recent years. GKids heads up distribution in North America for the Japanese animation giant’s films across all platforms, and has been working with IMAX on various projects since 2021.

It sounds like the remaining Ghibli titles set for theatrical IMAX releases in the US will arrive one at a time, and GKids is not saying how many we can expect, or what it’s following Princess Mononoke with next year. I did a quick check for notable upcoming anniversaries, and 2026 does mark 40 years of Castle in the Sky, but one of the studio’s newer films might be a more obvious guess for a 4K refurb. Time will tell.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/more-studio-ghibli-4k-restorations-are-coming-to-imax-in-2026-174508476.html?src=rss

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© Studio Ghibli

Princess Mononoke

India is reportedly considering another draconian smartphone surveillance plan

You know what they say: If at first you don't succeed at mass government surveillance, try, try again. Only two days after India backpedaled on its plan to force smartphone makers to preinstall a state-run "cybersecurity" app, Reuters reports that the country is back at it. It’s said to be considering a telecom industry proposal with another draconian requirement. This one would require smartphone makers to enable always-on satellite-based location tracking (Assisted GPS).

The measure would require location services to remain on at all times, with no option to switch them off. The telecom industry also wants phone makers to disable notifications that alert users when their carriers have accessed their location. According to Reuters, India's home ministry was set to meet with smartphone industry executives on Friday, but the meeting was postponed.

India's Prime Minister Narendra Modi appears on a screen to deliver a speech remotely as other leaders attend the 22nd ASEAN - India Summit during the 47th Association of Southeast Asian Nations (ASEAN) Summit in Kuala Lumpur on October 26, 2025. (Photo by Rafiq Maqbool / POOL / AFP) (Photo by RAFIQ MAQBOOL/POOL/AFP via Getty Images)
India's Prime Minister Narendra Modi appears on a screen to deliver a speech remotely as other leaders attend the 22nd ASEAN - India Summit during the 47th Association of Southeast Asian Nations (ASEAN) Summit in Kuala Lumpur on October 26, 2025. (Photo by Rafiq Maqbool / POOL / AFP) (Photo by RAFIQ MAQBOOL/POOL/AFP via Getty Images)
RAFIQ MAQBOOL via Getty Images

Predictably, proponents claim the plan is about helping law enforcement keep you safe from the bad guys. (See also: Orwell's Nineteen Eighty-Four.) The administration of Prime Minister Narendra Modi has long been concerned that law enforcement agencies can’t obtain precise enough locations during investigations. Cell tower data alone can be off by several meters. And hey, what's the privacy of 1.4 billion people next to tracking criminals with an extra 10 ft. or so of accuracy, right?

Apple, Google and Samsung are said to oppose the move and have urged the Modi government to reject it. The lobbying group India Cellular & Electronics Association (ICEA), which represents them, reportedly wrote in a confidential letter this summer that the proposal has no precedent anywhere in the world. The group's letter described the measure as a "regulatory overreach," which is probably putting it mildly. They warned that it could compromise military personnel, judges, corporate executives and journalists.

In a statement sent to Engadget, the Electronic Frontier Foundation (EFF) sounded the alarm on the proposal. "Requiring phones to have A-GPS enabled all the time would be a horrifying decision by the Indian government with significant impacts on the privacy of everyone in the country,” EFF Senior Staff Technologist Cooper Quintin said. “With this change, the phone company and law enforcement get your exact location at any time, potentially even without legal due process."

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/india-is-reportedly-considering-another-draconian-smartphone-surveillance-plan-173500327.html?src=rss

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New Philo subscribers can get their first month of access for $25

By: Kris Holt

Philo has a decent discount for newcomers who are looking for a solid bundle of live TV channels and on-demand streaming services. New subscribers can get their first month of access to the Core plan for $25. That's a discount of $8.

For your 25 bucks, you'll gain access to more than 70 channels, including AMC, BBC America, Comedy Central, Food Network, Hallmark Channel, several MTV stations, Nickelodeon and TLC. AMC+, HBO Max basic with ads and Discovery+ are included at no extra cost.

Philo is our pick for the best cheap live TV streaming service. Having unlimited DVR is welcome and recordings expire after one year, which is three months longer than many competing platforms. There's no contract either, so you can cancel at any time.

The platform also offers more than 110 free channels, but unfortunately there are no local channels and there's not much in the way of sports programming. Other notable channels, such as Bravo and Freeform are missing too. However, if the lineup of channels and streaming services covers all your needs, Philo is a solid streaming option, especially with the discount.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/new-philo-subscribers-can-get-their-first-month-of-access-for-25-171033925.html?src=rss

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© Philo

Philo, HBO Max and Discovery+ logos

Meta cuts deals with several news publishers for AI use

Meta has cut several deals with news publishers to help provide real-time data for its AI chatbot services, as reported by Axios. The commercial agreements will allow its Meta AI chatbots to better answer user queries about news and current events.

These are multiyear deals where publishers will be compensated for the use of their content, but we don't have any monetary specifics. The contracts do stipulate that Meta's chatbots will link out to articles when answering news queries, potentially offering a slight traffic boost to publishers.

The news partners include USA Today, People, Le Monde and CNN. However, there are also a whole lot of conservative outlets included in today's announcement, such as Fox News, The Daily Caller and Washington Examiner. It's a good thing Meta's AI will provide the aforementioned links, just in case a chatbot says something crazy about whatever nonsense culture war topic is going on that day.

Meta has announced that this is just a first step and that it will be adding more news partners to cover more topics in the future. This is an interesting move because Meta has long-been averse to paying news companies for access to content. It stopped paying US publishers for access to news in 2022 and the Facebook news tab went away entirely last year.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/meta-cuts-deals-with-several-news-publishers-for-ai-use-163404107.html?src=rss

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© Unsplash/Mariia Shalabaieva

A logo.

X hit with $140 million fine from the EU

By: Matt Tate

The European Commission has fined Elon Musk’s X €120 million (around $140 million) for breaching its transparency rules under the Digital Services Act. The European Union’s executive arm announced that it was investigating the social media company’s blue checkmarking verification system — first introduced when it was still known as Twitter — last year, along with other alleged DSA violations. Today’s verdict concerns the "deceptive design" of the checkmark, as well as "the lack of transparency of [X's] advertising repository, and the failure to provide access to public data for researchers."

The Commission's issue with X’s verification system is that where blue checkmarks were once something that Twitter that Twitter vetted, they can now be bough by anyone. According to the EU, this puts users at risk of scams and impersonation fraud, as they can’t tell if the accounts they’re engaging with are authentic. "While the DSA does not mandate user verification, it clearly prohibits online platforms from falsely claiming that users have been verified, when no such verification took place," it wrote in a statement.

The EU has also ruled that X’s advertisement repository employs "design features and access barriers" that make it difficult for good faith actors and the general public to determine the source of online ads and spot scams or threat campaigns. It says that X fails to provide information pertaining to both the content of an ad and the entity paying for its placement.

The third alleged infringement concerns the public data that companies are required by the DSA to make available to qualifying researchers. The European Commission claims that X’s practices in this area are unnecessarily prohibitive, therefore "effectively undermining research into several systemic risks in the European Union."

X has 60 working days to respond to the EU’s non-compliance decision — the first of its nature — on blue checkmarks, and 90 days to submit an "action plan" of how it will address the alleged breaches relating to its advertising repository and access to public data. Failure to comply could result in financial penalties.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/x-hit-with-140-million-fine-from-the-eu-161259324.html?src=rss

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EU flags in front of the Berlaymont building, headquarters of the European Commission in Brussels, Belgium
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