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Today — 6 December 2025Engadget

Meta plans to push back the debut of its next mixed reality glasses to 2027

6 December 2025 at 12:24

The big reveal for Meta's next mixed reality glasses is being postponed until the first half of 2027, according to a report from Business Insider. Based on an internal memo from Maher Saba, the vice president of Meta's Reality Labs Foundation, the report said that the company's project, which is codenamed "Phoenix," will no longer be scheduled for a 2026 debut.

In a separate memo, Meta execs explained that the delay would help deliver a more "polished and reliable experience." According to BI, a memo from Meta's Gabriel Aul and Ryan Cairns said this new release window is "going to give us a lot more breathing room to get this right." Meta hasn't publicly revealed many details about its Phoenix project, but The Information previously reported that it would feature a goggle-like form factor with an external power source, similar to how the Apple Vision Pro is attached to a battery pack.

In the memo from Saba, BI reported that Meta is also working on a "limited edition" wearable with the codename "Malibu 2." Yesterday, Meta announced its acquisition of Limitless, a startup that recently developed an AI wearable called Pendant. Even though Meta's current product portfolio is dominated by smart glasses and VR headsets, the Limitless acquisition and Malibu 2 project could hint at the company's plans to expand its offerings.

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/meta-plans-to-push-back-the-debut-of-its-next-mixed-reality-glasses-to-2027-172437374.html?src=rss

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© Meta

A person using the Meta Orion prototype for a mixed reality experience.

Engadget review recap: Dell 16 Premium, Nikon ZR, Ooni Volt 2 and more

6 December 2025 at 08:00

We’ve slept off our collective turkey coma and returned to the review lab here at Engadget. Our team may also be in full CES prep mode, but we’ve got a few more devices to get off or our desks before 2025 is over. Catch up on all of the reviews you might have missed over the last few weeks — a perfect activity for a lazy December weekend.

Dell 16 Premium

There’s no denying the design of the Dell 16 Premium makes the laptop live up to its name. Unfortunately, all of that polish leads to some issues: a high price and hampered usability. “The more I looked at the Dell 16 Premium's beautiful facade, the more I wanted something... more,” senior reporter Devindra Hardawar wrote. “It needs more usable ports, like HDMI and a full-sized SD card reader. It needs more useful function keys that are visible in bright light — and also stay in one place — so I can touch type more easily. And for the love of god, just give up on the invisible trackpad.”

DJI Osmo Action 6

DJI’s drone business in the US faces an uncertain future, and the company’s action cams could be swept up in the ordeal as well. Thankfully, our contributing reporter Steve Dent resides in the EU where he observed first hand the Osmo Action 6’s superior low light performance and battery life. “With a bigger sensor and larger aperture than the competition, DJI’s Action 6 is now the best action cam on the market for night shooting, delivering clean, sharp video with better stabilization than rivals,” he said. “It’s also ideal for users who output to both YouTube and TikTok.”

Nikon ZR

In keeping with the video theme, Steve also spent time testing the Nikon ZR. While this is primarily a model for shooting video, it benefits from the addition of RED RAW, excellent autofocus and more. “With the ZR, Nikon has shown that it’s finally catching up to and even surpassing its rivals for content creation,” he explained. “Whether you’re doing social media, YouTube, documentaries or even film production, this camera is versatile and powerful with few compromises.”

Ooni Volt 2

The Ooni Volt brought the company’s popular brand of pizza making indoors for the first time, but that model wasn’t without it faults. Now Ooni is back with the Volt 2, and the completely overhauled design is a big upgrade over the original. “It’s easier to use for all skill levels thanks to its clearer controls and large display,” I explained. “Presets work well, but they can also serve as a starting point for further recipe refinement for experienced users. And the pizza — my goodness, the pizza is consistently restaurant quality (or better) across a range of styles.”

Antigravity A1

Insta360’s spin-off Antigravity is now shipping its first drone and our UK bureau chief Mat Smith has already flown it. The A1 comes with a controller and FPV headset to assist with the piloting, but the mix of unique features and crisp video (in good conditions) is also laudable. “The intuitive controls and ability to look all around you make it unlike anything else currently available,” he said. “It’s a delightful introduction to drones, FPV or otherwise, but a shame that software issues marred my tests.”

Other recent reviews

On the gaming front, Mat spent some time with Final Fantasy Tactics: The Ivalice Chronicles while deputy editor Nathan Ingraham put Metroid Prime 4 through its paces. Contributor Tim Stevens stepped back in time with the Analogue 3D to revisit some Nintendo 64 classics after getting behind the wheel of the 2025 Porsche Macan Electric.

This article originally appeared on Engadget at https://www.engadget.com/engadget-review-recap-dell-16-premium-nikon-zr-ooni-volt-2-and-more-130000527.html?src=rss

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A Marvel beat-'em-up, long-awaited survival horror and other new indie games worth checking out

By: Kris Holt
6 December 2025 at 07:00

Welcome to our latest roundup of what's going on in the indie game space. A bunch of titles that are arriving very late to make it into game of the year conversations debuted this week, and we learned some new details about upcoming projects, such as a release date for a rad-looking arena shooter called Don't Stop, Girlypop.

Marvel Cosmic Invasion is one of the higher-profile indies to hit consoles and PC this week. It's from Tribute Games and publisher Dotemu, the same pair that brought us Teenage Mutant Ninja Turtles: Shredder's Revenge. Cosmic Invasion largely draws from the same playbook: it's also a retro-style side-scrolling beat-'em-up with a look that apes the Marvel animated shows from the '90s

It's an enjoyable enough game, largely thanks to the variety of characters and how differently they play. Captain America is one of my favorites. Each character has a secondary move (often a ranged attack) to go with their basic melee strikes, and Cap's one has no ammo or cooldown. I never grew tired of spamming his shield projectile attack and knocking enemies off the screen.

I really enjoyed playing as She-Hulk too. Her secondary move involves grabbing an enemy and throwing them around. She-Hulk can also toss them into the air then leap with McTominay-esque athleticism to deliver a kick and send the baddie crashing into its cohorts. The character swap system (each player chooses two and can switch between them any time) evokes tag fighting games and the co-op features work well too.

There isn't a ton of depth to Marvel Cosmic Invasion, unfortunately, but the presentation is spot on. It's out now on Steam, Nintendo Switch, Nintendo Switch 2, PlayStation 5 and Xbox Series X/S for $30. It's also on Game Pass Ultimate and PC Game Pass.

New releases

It only took 13 years from announcement to release but survival horror title Routine (from Lunar Software and publisher Raw Fury) has emerged on Steam, the Xbox PC app, Xbox One, Xbox Series X/S and Xbox Cloud. It's available on Game Pass Ultimate and PC Game Pass.

Routine offers up a slice of liminal space terror with a dash of retro-futurism. Lunar Software based the aesthetic on "how people from the 1980s might envision a believable moon base" with analogue technology.

Your mission is to explore the base and try to determine how it got to this state. Lunar wanted Routine to feel as immersive as possible, so there are no waypoint markers and you won't see a heads-up display. Instead, you have a personal data assistant that connects to wireless access points throughout the base and provides you with information about your current goals.

Here's another horror title we've been looking forward to for several years. Sleep Awake deals with things that go bump in the night. It's a first-person psychedelic horror game in which a force called The HUSH makes anyone who falls asleep vanish. So, our hero Katja and other residents of the last-known city on Earth try various ways to stay awake, but they’ll inevitably have to deal with the effects of sleep derivation. 

Sleep Awake is from Eyes Out — a studio formed by Spec Ops: The Line director Cory Davis and Nine Inch Nails guitarist Robin Finck — and publisher Blumhouse Games. It's out now on Steam, PlayStation 5 and Xbox Series X/S for $30.

How about another horror game? It's the last one we have this week, I promise. Tingus Goose has been on my radar for a while because it just looks so deeply strange. This is billed as "a cozy body horror idle game" in which you "plant seeds in patients, bounce babies for profit and ascend through surreal worlds toward riches." 

I'm glad for that description from the game's PR team, because I don't fully know what to make of the trailer. A goose emerges from a human being's torso and grows a giant neck and human fingers stick out of it and… it's all just so strange. But I kinda dig it? 

Tingus Goose is from SweatyChair and co-publishers Playsaurus and UltraPlayers. It's on Steam for $5.94 until December 8, and it will cost $7 after that.

I haven't seen anything that looks quite like Effulgence RPG before. It's a party-based RPG with a 3D ASCII art style. Here, you'll need to take out enemies to acquire better gear.

Andrei Fomin released Effulgence RPG in early access on Steam this week for $10. The solo developer is aiming to release the full version of the game in June and to add more content and quality-of-life updates in the meantime. It's not usually the kind of game that I'd normally be drawn toward, but that art style alone is cool enough to make me want to try it.

Looking for something a little more relaxing? Log Away is a cozy cabin builder from The-Mark Entertainment. There are several environments to choose from and a variety of decorations at your disposal depending on your interests. You can have a pet too, so that qualifies Log Away as this week's dog game.

I've played it a bit and found it to be quite relaxing, a soothing counter punch to the non-stop action of Cosmic Invasion. It's out now on Steam for $10, but if you buy it by December 11 you'll save a dollar and get a Christmas-themed DLC at no extra cost.

I adore Sayonara Wild Hearts with every fiber of my being and I appreciated what Simogo did with Lorelai and the Laser Eyes, even if I never stuck with it for long. I haven't played any of the studio's earlier games, though. That's something I'm planning to fix very soon now that the Simogo Legacy Collection is here.

The studio reworked all of its first seven mobile games — including Year Walk and Device 6 — and combined them into a collection that's available on Steam, Nintendo Switch and Switch 2. It costs $15 though there's a 15 percent discount until December 12. I'm very much looking forward to digging into this over the holidays.

Upcoming 

I've been very much looking forward to Don’t Stop, Girlypop! for a while. It's a movement-focused arena shooter with a Y2K aesthetic. Think of it as an anti-capitalist, hyperpop riff on games like Doom Eternal.

The demo is a lot of fun and I'm glad there's finally a release date for this game from  Funny Fintan Softworks and publisher Kwalee. It's coming to Steam on January 29.

Limbot seems like it could be a fun party game. You can play it by yourself, but having three friends join you seems like the optimal way to go. In that case, each of you will take control of one of a cardboard robot's limbs. So you'll have to coordinate to move around this papercraft world effectively and complete precision-based objectives. It sounds like a recipe for an Overcooked-style tiff between friends.

This physics-based game from Ionized Studios is coming to Steam, Xbox One and Xbox Series X/S. It's slated to arrive between April and June next year.

Polyperfect's Zlin City: Arch Moderna is a diorama city builder inspired by historical events of the 1930s and '40s and the architecture of Zlin, a town in Czechia (Czech Republic). The developers used 3D printing, photogrammetry and 3D scanning to capture the objects that are used in the game. The result is something that — at least at first glance — looks beautifully textured. 

There's no confirmed release window for Zlin City: Arch Moderna as yet. It'll be available on Steam.

This article originally appeared on Engadget at https://www.engadget.com/gaming/a-marvel-beat-em-up-long-awaited-survival-horror-and-other-new-indie-games-worth-checking-out-120000228.html?src=rss

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Yesterday — 5 December 2025Engadget

The 1977 cut of Star Wars will return to theaters in 2027

5 December 2025 at 17:11

Here's some good news for the "Han shot first" crowd. The original cut of Star Wars (1977), the film known today as A New Hope, is coming back to theaters. We first learned in August that some version of the film would be screened again in 2027 for its 50th anniversary. But we know now this will indeed be the version everyone saw before George Lucas made those questionable, CGI-heavy changes in the 1997 Special Editions. The re-release arrives in theaters on February 19, 2027.

In a short update posted Friday on the official Star Wars website, Lucasfilm all but clarified that this will be the original cut. It described it as "a newly restored version of the classic Star Wars (1977) theatrical release." Gizmodo reported that it received further clarification that this will indeed be the OG one, before those "improvements” in the Special Edition (and subsequent re-releases).

Han Solo (Harrison Ford), Princess Leia (Carrie Fisher) and Luke Skywalker (Mark Hamill) in a scene from Star Wars: A New Hope.
Han Solo (Harrison Ford), Princess Leia (Carrie Fisher) and Luke Skywalker (Mark Hamill) in a scene from Star Wars: A New Hope.
Disney Plus

Those mid-'90s edits included early CGI effects that essentially served as a testing ground before Lucas moved on to the Prequel Trilogy. It also added a CG Jabba the Hutt / Han Solo scene (originally shot with actor Thomas Declan Mulholland as Jabba) that was cut from the original version.

Perhaps most infamously, Lucas made Greedo shoot first at Han in the canteen scene. Hardcore fans hated the change. It smoothed some of the rough edges of Han's start. It gave him a shorter, less dramatic journey into the reluctant hero he grew into as the story progressed. It's as if Lucas was signaling, "Okay, Han may have started as kind of a jerk, but he wouldn't shoot a bounty hunter in cold blood! Think of the children watching!"

But in my view, Return of the Jedi had the worst changes in 1997 and later. Although I didn't mind the new celebration music and location montage at the end (others disagree), it also added that cringey and out-of-place musical number in Jabba's palace. But I despised the change Lucas made for the film’s 2011 Blu-ray release: Darth Vader's overly telegraphed "Nooooooo…" as he makes the climactic decision to chuck the Emperor into the Death Star's reactor shaft. C’mon, George: It’s so more powerful for the audience to project Vader’s thought process onto his silent helmet. But if Disney sticks with the 50th Anniversary scheme, we'll have to wait until 2033 to see the untainted version of that movie in theaters again.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/the-1977-cut-of-star-wars-will-return-to-theaters-in-2027-221113091.html?src=rss

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Meta's latest acquisition suggests hardware plans beyond glasses and headsets

5 December 2025 at 16:29

Meta has acquired Limitless, the maker of an AI-powered "Pendant," to work on building consumer hardware for the company, the startup announced via a YouTube video and blog post. So far, Meta has focused on selling VR headsets and AI smart glasses. Now the company seems interested in branching out.

"Meta recently announced a new vision to bring personal superintelligence to everyone and a key part of that vision is building incredible AI-enabled wearables. We share this vision and we'll be joining Meta to help bring our shared vision to life," Limitless CEO Dan Siroker said in the post announcing the acquisition.

Limitless' first product was Rewind, desktop productivity software that recorded everything you did on your computer and turned it into a searchable database you interacted with via a chatbot. The company later expanded into hardware with Pendant, essentially a clip-on Bluetooth microphone that applies the same concept (privacy concerns be damned) to the things you say or hear throughout the day.

The company plans to support its existing Pendant customers "for at least another year," but will no longer sell the wearable going forward. Current customers will be able to access all the features of Pendant without having to pay for a subscription, though Limitless says availability will vary per region. If you have data stored with Limitless and don’t want to hold onto your Pendant, you're now also able to export or delete your data if you choose.

AI wearables focused on recording audio have emerged as a common form factor primarily because they lean on two things AI models do moderately well: transcribing audio into text and summarizing it. Meta dipping its toes into the space makes sense, if only because not everyone will want to wear glasses to receive the benefits of an AI assistant. Amazon acquired an AI wearable company called Bee in July 2025, presumably with similar intentions.

Add in Meta's recent hiring of former Apple design lead Alan Dye, and you can start to imagine where things might be headed. In the future, the Ray-Ban Meta Smart Glasses and Meta Ray-Ban Display could be two entries in a larger lineup of AI-powered wearables.

This article originally appeared on Engadget at https://www.engadget.com/ai/metas-latest-acquisition-suggests-hardware-plans-beyond-glasses-and-headsets-212930339.html?src=rss

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Pixel owners: You can now use your phone as a Switch 2 webcam

5 December 2025 at 15:34

The Switch 2's lack of a built-in camera means you need an external one for GameChat video calls. But now, if your phone is a Google Pixel, you don't even need one of those. Android Authority reported on Friday that the two now work nicely together (without needing third-party apps), and our tests confirm that.

Google has technically supported the use of Android devices as external webcams for two years: The company added it in a quarterly update for Android 14. (Specifically, it added the ability for devices to use USB Video Class mode, or UVC.) But that functionality didn't work with the Switch 2 before the November Pixel Drop.

How do we know it was that version? Well, before our Editor-in-Chief, Aaron Souppouris, installed November’s update on a Pixel, the Switch 2 webcam feature didn't work. After updating to that one today (but before installing the December update), it worked.

If that wasn't enough, the November firmware's release notes listed a "fix for an issue where webcam mode does not work properly with connected devices under certain conditions." That pretty much cinches it. Regardless, we reached out to Google for official confirmation, and we'll update this story if we hear back.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/pixel-owners-you-can-now-use-your-phone-as-a-switch-2-webcam-203407555.html?src=rss

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The Netflix and Warner Bros. deal might be great for shareholders, but not for anyone else

5 December 2025 at 13:30

Netflix's $82.7 billion acquisition of Warner Bros. is, in many ways, the last thing a weakened Hollywood needs right now. The industry is still recovering from the COVID-19 pandemic, where theaters were forced to close and audiences became even more comfortable with streaming films at home. The WGA and SAG-AFTRA strikes in 2023, which were driven by legitimate concerns around studio interest in generative AI, delayed production and promotion of many film and TV projects. And the rise of streaming content pushed many media companies towards taking on debt and unwise mergers (see: Warner Bros. Discovery), which led to higher subscription costs, layoffs and production belt-tightening.

How can a troubled media company survive today? The answer seems to be further consolidation. Amazon's $8.45 billion MGM takeover in 2022 heralded future deals, like Skydance's $8 billion acquisition of Paramount . But Netflix's WB deal goes even further: It could fundamentally reshape the media industry as we know it, from theatrical movie-going to the existence of physical media.

What will the Netflix and Warner Bros. deal include? 

After next year's already-announced separation of Warner Bros. and Discovery, Netflix says it plans to acquire all of Warner Bros. remaining assets — including its film and TV studios, HBO Max and HBO — for $82.7 billion. According to Game Developer, representatives also say Warner Bros. Games, which includes Mortal Kombat developers NetherRealm, will also be part of the deal. 

Will the Netflix and Warner Bros. deal be approved by regulators?

Even before the deal was formally announced, it was clear that whoever bought WB would be facing government opposition from every side. Yesterday, Paramount sent WB a letter questioning the "fairness and adequacy" of the acquisition bidding process (which also included Comcast as a potential buyer). Afterwards, the New York Post reported that Paramount CEO David Ellison, son of the Trump-boosting Oracle CEO Larry Ellison, met with administration officials to make his case for buying Netflix. As of this morning, the Trump administration views the Netflix/WB deal with "heavy skepticism," an official tells CNBC.

On the other side of the aisle, Senator Elizabeth Warren (D-MA) has called the Netflix/WB deal an "anti-monopoly nightmare." She added, "A Netflix-Warner Bros. would create one massive media giant with control of close to half of the streaming market. It could force you into higher prices, fewer choices over what and how you watch, and may put American workers at risk."

At this point, it's too early to tell if the Netflix/WB deal will make it past regulators, but it's clear that both companies should prepare for a rocky approval process.

What does the Netflix and Warner Bros. deal mean for streaming video? 

According to data from JustWatch, a combined Netflix and HBO would account for 33 percent of the US streaming video market, putting it ahead of Prime Video's 21 percent share. As for how the two media companies would co-exist, Netflix says it will "maintain Warner Bros. current businesses," which includes HBO Max and HBO, theatrical releases for films and well as movie and TV studio operations. 

JustWatch streaming video market stats.
JustWatch streaming video market stats.
JustWatch

"We think it’s too early to talk specifics about how we’re going to tailor this offering for consumers," Netflix co-CEO Greg Peters said in an investor call this morning, when asked if HBO would remain a separate service. "Needless to say, we think the HBO brand is very powerful, and would constitute part of our plan for consumers. That then gives us a lot of options to figure out how to package things to offer the best options for consumers."

At the very least, we can expect increased prices across the board for HBO and Netflix. There's also potential for the company to offer combination subscriptions, similar to how Disney juggles Disney+, Hulu and ESPN. 

What does the Netflix and Warner Bros. deal mean for theaters?

In short, a combined Netflix/WB wouldn't be great for theaters. Previous mergers, like Disney and Fox's union, led to fewer theatrical releases, not more. Since its transformation into a streaming-first company, Netflix has also been primarily focused on increasing subscriptions and engagement, with theatrical releases of its original content treated as an afterthought. 

"We’ve released about 30 films into theaters this year, so it’s not like we have opposition to theatrical release," Netflix Co-CEO Ted Sarandos said in the investor call (without specifying how short some of those theatrical releases were). "It’s the longer windows that aren’t consumer friendly. Life cycle that starts in the movie theater, we’ll continue that. Over time, the windows will evolve to be much more consumer friendly, to meet the audience where we are."

He added: "All things that are going to theaters through WB will continue to do so. Our primary goal is to bring first-run movies to consumers, and we intend to continue with that." In an April interview at the Time100 Summit, Sarandos also famously called the theatrical model "outdated," since most people in the US can't easily walk to a multiplex. 

Cinema United, a trade group representing over 30,000 movie theater screens in the US, is unsurprisingly against the entire deal. “The proposed acquisition of Warner Bros. by Netflix poses an unprecedented threat to the global exhibition business. The negative impact of this acquisition will impact theatres from the biggest circuits to one-screen independents in small towns in the United States and around the world,” Cinema United President and CEO Michael O’Leary said in a statement. 

“Cinema United stands ready to support industry changes that lead to increased movie production and give consumers more opportunities to enjoy a day at the local theatre,” he added. “But Netflix’s stated business model does not support theatrical exhibition. In fact, it is the opposite. Regulators must look closely at the specifics of this proposed transaction and understand the negative impact it will have on consumers, exhibition and the entertainment industry.”

What do artists think of the Netflix and WB deal?

Writers, directors and producers are already having a tough time getting projects off the ground, so having one less place to pitch isn't going to help. There are also a handful of artists, including former WB darling Christopher Nolan, who have refused to work with Netflix entirely. 

"The end goal of these consolidations is to limit choices in entertainment to a select handful of providers, so they can capture our whole attention, and thus our every available dollar," C. Robert Cargill, the screenwriter behind Doctor Strange and The Black Phone, said in a statement to Engadget. "The result will be a gutting of diversity and fresh voices in the industry, sending thousands, if not tens of thousands, of people back to their home towns to start their lives over, as there simply isn't a place for them in Hollywood any more, while homogenizing film and television into the "content" word we all grumble about hearing."

"WB has made so many daring choices this year, with executives taking big risks that made real cultural and financial impacts at the box office," he added. "And HBO, constant name changes be damned, is still making some of the best television there is, bar none. Will those creative environments survive the merger, or will many of those brilliant execs be sent packing along with the writers, directors, and crews?" 

"In short, it's a very scary and heartbreaking time to be a filmmaker. No shade on Netflix and the people that work there; it's just that less choice in entertainment always makes for fewer winners and more people on the outside looking in."

What about physical media?

Other than noting that Netflix used to be a DVD-by-mail company, there was no mention of physical media on the acquisition's press release or investor call. That’s not too surprising, as physical releases have always been an afterthought for Netflix. A few of its films, like Roma and Frances Ha, are available as discs through the Criterion Collection, and some shows like Stranger Things are also on DVD and Blu-ray. 

Netflix claims it'll continue to run WB's businesses as usual if the deal goes through, which should include physical media, but those sorts of pre-acquisition promises rarely last for long. WB's home video business isn't entirely its own, either: In 2020, it formed the joint venture Studio Distribution Services with Universal, which also handles physical media distribution for Sony Pictures, PBS and Neon.

Given the slowing demand for physical media, it’s likely one of the first things a combined Netflix/WB would eventually drop. But there’s also been a resurgence of premium physical releases from distributors like Arrow Video, so there’s a chance Netflix may want to keep it around for special releases.

Steve Dent contributed to this report.


This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/the-netflix-and-warner-bros-deal-might-be-great-for-shareholders-but-not-for-anyone-else-183000247.html?src=rss

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Get three months of Apple Music for only $1 right now

5 December 2025 at 13:05

Looking to switch music streaming platforms for no real reason? Apple Music is holding one heck of a sale right now. You can get three months of use for just $1. There are some caveats, as this is only for new users on the individual plan. Students and family plans don't count for this.

Also, this has to be redeemed on iPhone, iPad or Mac. When you click the link it'll open up the Apple Music app, so click it from an Apple product to get the deal. Finally, it auto-renews after 90 days at $11 per month. Make sure to cancel ahead of time if you aren't enjoying the service.

As for Apple Music, it's one of the best music streaming platforms out there and certainly a perfect choice for those already tied to the Apple ecosystem. It lets you import your own files, which is great for anyone still hanging on to an iTunes library. Otherwise, it offers streaming access to millions upon millions songs like all the rest. It does, however, include some live radio stations staffed by actual people, which is cool.

The app works with Android devices, but it's really designed for Apple products. We also found the spatial audio to sound unnatural at times, but that's partly a limitation of the tech.

Check out our coverage of the best streaming deals for more discounts, and follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/get-three-months-of-apple-music-for-only-1-right-now-180536582.html?src=rss

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© Unsplash/Brett Jordan

A logo on a phone.

More Studio Ghibli 4K restorations are coming to IMAX in 2026

By: Matt Tate
5 December 2025 at 12:45

IMAX and animation distributor GKids are bringing more 4K Studio Ghibli restorations to the largest screens in 2026. The announcement follows the IMAX release of Princess Mononoke this year, with the ongoing restorations being directly supervised by Studio Ghibli’s Atsushi Okui, who’s been with the company since 1993.

Okui was the Director of Digital Imaging on 2023’s The Boy and the Heron, which was also the first Ghibli picture to get the IMAX treatment. The likes of My Neighbour Totoro and Spirited Away have also had theatrical re-releases in recent years. GKids heads up distribution in North America for the Japanese animation giant’s films across all platforms, and has been working with IMAX on various projects since 2021.

It sounds like the remaining Ghibli titles set for theatrical IMAX releases in the US will arrive one at a time, and GKids is not saying how many we can expect, or what it’s following Princess Mononoke with next year. I did a quick check for notable upcoming anniversaries, and 2026 does mark 40 years of Castle in the Sky, but one of the studio’s newer films might be a more obvious guess for a 4K refurb. Time will tell.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/more-studio-ghibli-4k-restorations-are-coming-to-imax-in-2026-174508476.html?src=rss

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© Studio Ghibli

Princess Mononoke

India is reportedly considering another draconian smartphone surveillance plan

5 December 2025 at 12:35

You know what they say: If at first you don't succeed at mass government surveillance, try, try again. Only two days after India backpedaled on its plan to force smartphone makers to preinstall a state-run "cybersecurity" app, Reuters reports that the country is back at it. It’s said to be considering a telecom industry proposal with another draconian requirement. This one would require smartphone makers to enable always-on satellite-based location tracking (Assisted GPS).

The measure would require location services to remain on at all times, with no option to switch them off. The telecom industry also wants phone makers to disable notifications that alert users when their carriers have accessed their location. According to Reuters, India's home ministry was set to meet with smartphone industry executives on Friday, but the meeting was postponed.

India's Prime Minister Narendra Modi appears on a screen to deliver a speech remotely as other leaders attend the 22nd ASEAN - India Summit during the 47th Association of Southeast Asian Nations (ASEAN) Summit in Kuala Lumpur on October 26, 2025. (Photo by Rafiq Maqbool / POOL / AFP) (Photo by RAFIQ MAQBOOL/POOL/AFP via Getty Images)
India's Prime Minister Narendra Modi appears on a screen to deliver a speech remotely as other leaders attend the 22nd ASEAN - India Summit during the 47th Association of Southeast Asian Nations (ASEAN) Summit in Kuala Lumpur on October 26, 2025. (Photo by Rafiq Maqbool / POOL / AFP) (Photo by RAFIQ MAQBOOL/POOL/AFP via Getty Images)
RAFIQ MAQBOOL via Getty Images

Predictably, proponents claim the plan is about helping law enforcement keep you safe from the bad guys. (See also: Orwell's Nineteen Eighty-Four.) The administration of Prime Minister Narendra Modi has long been concerned that law enforcement agencies can’t obtain precise enough locations during investigations. Cell tower data alone can be off by several meters. And hey, what's the privacy of 1.4 billion people next to tracking criminals with an extra 10 ft. or so of accuracy, right?

Apple, Google and Samsung are said to oppose the move and have urged the Modi government to reject it. The lobbying group India Cellular & Electronics Association (ICEA), which represents them, reportedly wrote in a confidential letter this summer that the proposal has no precedent anywhere in the world. The group's letter described the measure as a "regulatory overreach," which is probably putting it mildly. They warned that it could compromise military personnel, judges, corporate executives and journalists.

In a statement sent to Engadget, the Electronic Frontier Foundation (EFF) sounded the alarm on the proposal. "Requiring phones to have A-GPS enabled all the time would be a horrifying decision by the Indian government with significant impacts on the privacy of everyone in the country,” EFF Senior Staff Technologist Cooper Quintin said. “With this change, the phone company and law enforcement get your exact location at any time, potentially even without legal due process."

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/india-is-reportedly-considering-another-draconian-smartphone-surveillance-plan-173500327.html?src=rss

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New Philo subscribers can get their first month of access for $25

By: Kris Holt
5 December 2025 at 12:10

Philo has a decent discount for newcomers who are looking for a solid bundle of live TV channels and on-demand streaming services. New subscribers can get their first month of access to the Core plan for $25. That's a discount of $8.

For your 25 bucks, you'll gain access to more than 70 channels, including AMC, BBC America, Comedy Central, Food Network, Hallmark Channel, several MTV stations, Nickelodeon and TLC. AMC+, HBO Max basic with ads and Discovery+ are included at no extra cost.

Philo is our pick for the best cheap live TV streaming service. Having unlimited DVR is welcome and recordings expire after one year, which is three months longer than many competing platforms. There's no contract either, so you can cancel at any time.

The platform also offers more than 110 free channels, but unfortunately there are no local channels and there's not much in the way of sports programming. Other notable channels, such as Bravo and Freeform are missing too. However, if the lineup of channels and streaming services covers all your needs, Philo is a solid streaming option, especially with the discount.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/new-philo-subscribers-can-get-their-first-month-of-access-for-25-171033925.html?src=rss

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© Philo

Philo, HBO Max and Discovery+ logos

Meta cuts deals with several news publishers for AI use

5 December 2025 at 11:34

Meta has cut several deals with news publishers to help provide real-time data for its AI chatbot services, as reported by Axios. The commercial agreements will allow its Meta AI chatbots to better answer user queries about news and current events.

These are multiyear deals where publishers will be compensated for the use of their content, but we don't have any monetary specifics. The contracts do stipulate that Meta's chatbots will link out to articles when answering news queries, potentially offering a slight traffic boost to publishers.

The news partners include USA Today, People, Le Monde and CNN. However, there are also a whole lot of conservative outlets included in today's announcement, such as Fox News, The Daily Caller and Washington Examiner. It's a good thing Meta's AI will provide the aforementioned links, just in case a chatbot says something crazy about whatever nonsense culture war topic is going on that day.

Meta has announced that this is just a first step and that it will be adding more news partners to cover more topics in the future. This is an interesting move because Meta has long-been averse to paying news companies for access to content. It stopped paying US publishers for access to news in 2022 and the Facebook news tab went away entirely last year.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/meta-cuts-deals-with-several-news-publishers-for-ai-use-163404107.html?src=rss

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© Unsplash/Mariia Shalabaieva

A logo.

X hit with $140 million fine from the EU

By: Matt Tate
5 December 2025 at 11:12

The European Commission has fined Elon Musk’s X €120 million (around $140 million) for breaching its transparency rules under the Digital Services Act. The European Union’s executive arm announced that it was investigating the social media company’s blue checkmarking verification system — first introduced when it was still known as Twitter — last year, along with other alleged DSA violations. Today’s verdict concerns the "deceptive design" of the checkmark, as well as "the lack of transparency of [X's] advertising repository, and the failure to provide access to public data for researchers."

The Commission's issue with X’s verification system is that where blue checkmarks were once something that Twitter that Twitter vetted, they can now be bough by anyone. According to the EU, this puts users at risk of scams and impersonation fraud, as they can’t tell if the accounts they’re engaging with are authentic. "While the DSA does not mandate user verification, it clearly prohibits online platforms from falsely claiming that users have been verified, when no such verification took place," it wrote in a statement.

The EU has also ruled that X’s advertisement repository employs "design features and access barriers" that make it difficult for good faith actors and the general public to determine the source of online ads and spot scams or threat campaigns. It says that X fails to provide information pertaining to both the content of an ad and the entity paying for its placement.

The third alleged infringement concerns the public data that companies are required by the DSA to make available to qualifying researchers. The European Commission claims that X’s practices in this area are unnecessarily prohibitive, therefore "effectively undermining research into several systemic risks in the European Union."

X has 60 working days to respond to the EU’s non-compliance decision — the first of its nature — on blue checkmarks, and 90 days to submit an "action plan" of how it will address the alleged breaches relating to its advertising repository and access to public data. Failure to comply could result in financial penalties.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/x-hit-with-140-million-fine-from-the-eu-161259324.html?src=rss

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© alxpin via Getty Images

EU flags in front of the Berlaymont building, headquarters of the European Commission in Brussels, Belgium

The New York Times and Chicago Tribune sue Perplexity over alleged copyright infringement

By: Kris Holt
5 December 2025 at 10:36

The New York Times and the Chicago Tribune have filed separate lawsuits against Perplexity over alleged copyright infringement. The Times said it had sent Perplexity several cease-and-desist demands to stop using its content until the two reached an agreement, but the AI company persisted in doing so. 

In the lawsuit [PDF], the Times accused Perplexity of infringing on its copyrights at two main stages. First, by scraping its website (including in real time) to train AI models and feed content into the likes of the Claude chatbot and Comet browser. Second, in the output of Perplexity's products, with the Times accusing the company’s generative AI products of often reproducing its articles verbatim. The Times also says Perplexity damaged its brand by falsely attributing completely fabricated information (aka hallucinations) to the newspaper.

The Chicago Tribune also filed a lawsuit against Perplexity for similar reasons. "Perplexity’s genAI products generate outputs that are identical or substantially similar to the Chicago Tribune’s content,” the newspaper claimed in its suit. “Upon information and belief, Perplexity has unlawfully copied millions of copyrighted Chicago Tribune stories, videos, images and other works to power its products and tools."

These lawsuits are the latest in dozens of legal cases involving copyright holders and AI companies in the US. The Times, for instance, previously sued OpenAI and Microsoft. It accused the companies of training their large language models on millions of its articles without permission. That case is ongoing.

Copyright holders have licensed their content to AI companies in some cases, though. OpenAI has struck multiple deals with media companies. The Times and Amazon reached an agreement this year that's said to be worth as much as $25 million per year to the media company.

This article originally appeared on Engadget at https://www.engadget.com/ai/the-new-york-times-and-chicago-tribune-sue-perplexity-over-alleged-copyright-infringement-153656431.html?src=rss

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Where the hell is Samsung's Ballie robot?

5 December 2025 at 10:11

Another CES is nearly upon us, another year where we’ll see new gadgets aplenty from giant companies and tiny ones you’ve never heard of. And the not-so-secret secret of CES is that many of these things never make it to market — but usually it isn’t things companies like Samsung show off. But here we are, nearly six years since Samsung first showed off its Ballie personal robot and it is nowhere to be found.

For those who may not recall, Ballie is an adorable circular robot that can putter around your house and project things onto the floor and wall. It’s kind of a virtual assistant on the go. Samsung first revealed this tiny robot at CES 2020, but it was more of a prototype than something anyone expected to purchase. And then there was a global pandemic and we all sort of forgot about weird ball-shaped robots for a few. But Samsung triumphantly unveiled a larger and more refined Ballie at CES 2024, saying it would be on sale that year! 

Well, that didn’t happen, but a year later Ballie was back at CES again. Samsung promised it would go on sale in 2025, and followed up with a press release this past April saying it was on track for a summer launch in Korea and the US. As far as I can tell, that’s the last we’ve heard of it. 

But with CES looming again, I can’t help but feel like Samsung will roll Ballie out once more, trying to sell the dream of a cute robotic companion who just gets you. I spent some time watching Ballie do its thing in a carefully controlled demo at CES 2024, and I can’t say I was overwhelmed by its purported usefulness or thought there’d be much of a market for this thing. I now can’t help but wonder if Samsung has data backs up my intuition. If this thing was going to sell like gangbusters, it likely wouldn’t be subjected to such a long and public gestation period. 

It reminds me a little of one of my favorite Samsung gaffes, the Galaxy Home smart speaker. It was announced at a time when Apple and Google were challenging Sonos and Amazon with voice-activated speakers of their own, moving Siri or the Google Assistant from your phone to a more omnipresent place in your home. 

The first rumor of the Galaxy Home happened way back in 2017, and the speaker was officially revealed and briefly shown off by Samsung in August of 2018. My immediate reaction was that this product made very little sense for both Samsung and potential customers — Bibxy sucked, and there were plenty of speakers with better voice assistants. Apparently, Samsung agreed. After multiple years of vague commitments and references to the Galaxy Home, Samsung just… stopped talking about it. Oddly enough, a Galaxy Home Mini speaker was briefly released in South Korea, part of a promotion for people who pre-ordered the Galaxy S20. But I don’t think you could ever just walk into a store and buy one, and the larger Galaxy Home never materialized at all. 

Ballie isn’t quite the abandonware situation that the Galaxy Home was, at least not yet. After all, it’s only been about eight months since Samsung dropped that press release claiming it would arrive soon. The company has definitely pushed Ballie in a more public way than the Galaxy Home, making it a little harder to just drop entirely. Maybe we’ll see a revamped Ballie with even more weird tricks next month, or maybe we’ll just get another vague promise that it’ll arrive in 2026. After failing to deliver two years in a row, though, I’m not going to expect Ballie to show up as a real product until I can punch in my credit card and pre-order it... not that I’d do that anyway. Ballie needs to show that it’s a lot more than a cute rolling robot before Samsung gets my cash. 


This article originally appeared on Engadget at https://www.engadget.com/ai/where-the-hell-is-samsungs-ballie-robot-151112829.html?src=rss

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Engadget Podcast: WTF is up with RAM? (With Will Smith from The Tech Pod)

5 December 2025 at 09:14

RAM prices have gone wild, mostly thanks to AI. In this episode, Devindra chats with Will Smith (Brad and Will Made a Tech Pod) about the state of the RAM industry, as well as other hardware we expect to get more expensive. (SSD prices are definitely creeping up too!). Also, we discuss Meta poaching Alan Dye, one of Apple's design executives, and what this could mean for Meta's upcoming devices. And yes, whatever they have next will likely revolve around AI.

Subscribe!

Topics

  • Mark Zuckerberg, CEO of Meta, plans deep cuts to his company’s metaverse development – 1:09

  • Longtime Apple UI designer Alan Dye to join Meta’s AI division – 7:08

  • US DOT cuts fuel efficiency standards, doubles down on gas cars – 25:40

  • Waymo autonomous cars recently started driving more aggressively – 31:30

  • Amazon halts its anime dub beta because it sounded terrible – 38:00

  • WTF, RAM?? Will Smith joins to talk about why RAM prices are spiraling upward – 44:05

  • Around Engadget: Metroid Prime 4 is a return to form after 18 years on ice – 1:04:42

  • Working on – 1:07:36

  • Pop culture picks – 1:08:32

Credits

Host: Devindra Hardawar
Guest: Will Smith
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/social-media/engadget-podcast-wtf-is-up-with-ram-with-will-smith-from-the-tech-pod-141442002.html?src=rss

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Chinese hackers reportedly targeting government entities using 'Brickstorm' malware

By: Matt Tate
5 December 2025 at 08:35

Hackers with links to China reportedly successfully infiltrated a number of unnamed government and tech entities using advanced malware. As reported by Reuters, cybersecurity agencies from the US and Canada confirmed the attack, which used a backdoor known as “Brickstorm” to target organizations using the VMware vSphere cloud computing platform.

As detailed in a report published by the Canadian Centre for Cyber Security on December 4, PRC state-sponsored hackers maintained "long-term persistent access" to an unnamed victim’s internal network. After compromising the affected platform, the cybercriminals were able to steal credentials, manipulate sensitive files and create "rogue, hidden VMs" (virtual machines), effectively seizing control unnoticed. The attack could have begun as far back as April 2024 and lasted until at least September of this year.

The malware analysis report published by the Canadian Cyber Centre, with assistance from The Cybersecurity and Infrastructure Security Agency (CISA) and the National Security Agency (NSA), cites eight different Brickstorm malware samples. It is not clear exactly how many organizations in total were either targeted or successfully penetrated.

In an email to Reuters, a spokesperson for VMware vSphere owner Broadcom said it was aware of the alleged hack, and encouraged its customers to download up-to-date security patches whenever possible. In September, the Google Threat Intelligence Group published its own report on Brickstorm, in which it urged organizations to "reevaluate their threat model for appliances and conduct hunt exercises" against specified threat actors.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/chinese-hackers-reportedly-targeting-government-entities-using-brickstorm-malware-133501894.html?src=rss

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© Greggory DiSalvo via Getty Images

A hacker infiltrates a remote network on a laptop

Splitgate: Arena Reloaded tries to fix what Splitgate 2 broke

5 December 2025 at 08:00

Portal shooter Splitgate 2 is coming back with a new name and rebuilt experience after being pulled back to beta earlier this year, developer 1047 Games announced. The free-to-play Splitgate: Arena Reloaded will relaunch on December 17th across platforms including Xbox Series X/S, PlayStation 5 and PC. 

"After months of community feedback, testing and rebuilding the entire experience, this is Splitgate refocused on what made it special in the first place: classic arena combat without factions, abilities, or extra noise," the developer shared in a blog post, along with a gameplay video. 

Splitgate 2 originally launched in June, but 1047 Games pulled it back to beta after deciding that the release had been rushed. For the new version, the company said, "we took the best of Splitgate 1 and Splitgate 2" and cut the parts that didn't fit, while refining the ones that did. "in the process, we not only rebuilt the game, we reconnected with the magic of the genre that built this studio in the first place: a return to the Arena." 

Here are some key changes made:

  • Removed Splitgate 2's factions, abilities, and select equipment so the focus is back on classic arena combat without the extra noise.

  • Rebuilt progression from the ground up so your time in game feels rewarding, with weapon and character cosmetics you can earn simply by playing.

  • We've added a true Classic Arena mode with even starts and new map pickups, recapturing the feel of the original.

  • Fine tuned combat to better match expectations for a modern arena shooter, with more meaningful gunfights and fewer "what just happened" moments.

  • Completely overhauled the ranked system so your rank reflects your actual skill for players who love to climb and compete.

  • Added key systems you have been asking for: Mode Select, Player Stats, Ranked Leaderboards, and Account Levels.

  • Introduced five brand new maps and six fully reworked arenas, bringing the total map pool to 20.

  • Added three new LMG primary weapons and the iconic Power Weapon, the Railgun.

1047 Games was savaged earlier this year by Splitgate players after co-founder Ian Proulx wore a hat at Summer Games Fest stating "Make FPS Great Again." Later, he posted to the studio's X account on Splitgate 2's release date that he was "not here to apologize" and that the hat was "not a political statement," finally admitting that it was all basically a publicity stunt.

This article originally appeared on Engadget at https://www.engadget.com/gaming/splitgate-arena-reloaded-tries-to-fix-what-splitgate-2-broke-130027714.html?src=rss

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© 1047

Splitgate is back with another swing at making FPS great again

Microsoft's Copilot+ AI PC plan fizzled, but it still served a purpose

5 December 2025 at 08:00

Microsoft's Copilot+ initiative launched last year with a clear goal: To produce capable laptops for people eagerly anticipating AI-powered features. Read that sentence again, and it's glaringly obvious that Microsoft's plan was flawed from the start. Most consumers aren't nearly as hyped for AI features as the companies eager to foist artificial intelligence upon us. And those features aren't exactly compelling, either. Microsoft's Recall — which snaps screenshots of your PC to create a database of everything you’ve done– was dogged by privacy concerns from the start. And to be honest, I haven't found its ability to remember the files and websites I've opened to be that useful.

Without any sort of killer AI app, most consumers weren't going to pay a premium for Copilot+ systems either. Not in this precarious economy, anyway. So it wasn't a huge surprise to see sales of Copilot+ systems going practically nowhere over the last year. In the third quarter of 2024, they accounted for less than 10 percent of systems shipped, according to data from Mercury Research (via Tom’s Hardware). The research firm IDC (via PCWorld) also found that Copilot+ systems made up just 2.3 percent of Windows machines sold in the first quarter of 2025 (and a mere 1.9 percent of the entire PC market).

Instead of continuing to promote Copilot+, Microsoft now wants to "make every Windows 11 computer an AI PC". The new "Hey Copilot" voice commands and Copilot Vision, a feature that lets the AI assistant see what's on your screen, are both cloud-powered. That means you won't need the beefy 40 TOPS neural processing units (NPU) found on Copilot+ systems to use them. Microsoft spent the past few years touting NPUs as the gateway to useful AI features, like Recall and Windows Studio webcam effects, but only one of its new AI capabilities actually requires an NPU. (And even that is just a slight update to Click to Do, allowing you to send Zoom invitations by right-clicking on e-mail addresses.)

It's easy to view the whole Copilot+ initiative as a cynical way to ramp up AI hype and push people towards expensive new laptops, especially as the October 14 Windows 10 end of support date loomed. But it also led to some genuinely useful changes: Microsoft made 16GB of RAM a standard for Copilot+ systems, along with 256GB of storage and the aforementioned 40 TOPS NPUs. The launch of Copilot was also the kick in the pants Microsoft needed to revamp Windows for mobile Arm processors. I never thought I'd love a Surface with a Snapdragon chip, but the improved Arm support on the Surface Pro and this year's smaller model finally won me over.

The Dell 16 Premium sitting on a ledge.
The Dell 16 Premium sitting on a ledge.

I wouldn’t call the Copilot+ program a huge swing, but it’s still the sort of industry-wide cat herding that’s rare to see in the PC space. Microsoft couldn’t just snap its fingers and shift all PCs to efficient mobile chips with powerful NPUs, like Apple did with its own jump to M-series chips years ago. Microsoft had to wait for new NPU-equipped hardware from Qualcomm (and eventually Intel and AMD). It had to finally fix the Windows on Arm problem. And it also had to double-down on AI features that felt truly transformative. It’s just a shame that consumers didn’t seem to care.

Microsoft said that Copilot+ systems accounted for 15 percent of premium PCs sold during last year’s holiday season, but the company hasn’t released any new sales figures since then. “This is the fastest adoption I've seen of a new category of hardware, and we've done it faster than the normal generational shift of silicon,” James Howell, Microsoft’s VP of Windows marketing, said in a conversation with Engadget. “Copilot+ PCs continue to be a transition that we are pushing for and prioritizing. But I can't give you the exact numbers beyond that… Just for the last two or three months, we've been doing pretty well with year-on-year growth in the Windows business.”

Surface Pro Copilot+
Surface Pro Copilot+
Devindra Hardawar for Engadget

While Microsoft ultimately doesn’t have much to show for the Copilot+ initiative, the steady progression of hardware will lead to AI PCs dominating over the next five years. The research firm Omdia predicts that AI PCs will account for 55 percent of computers shipped in all of 2026, up from 42.5 percent of systems in Q3 2025. By 2029, Omdia predicts AI PCs will make up 75 percent of all systems shipped, giving Windows 80 percent of the AI PC market.  

Omdia AI PC shipment predictions
Omdia AI PC shipment predictions
Omdia

“It’s important to note that this steep adoption curve [for AI PCs] is driven more by the product roadmaps of the PC market, rather than consumers and businesses seeking PCs specifically for AI,” according to Omdia research analyst Kieren Jessop. “For businesses, and consumers especially, AI-capable PC adoption is more a function of a customer going to purchase a device and that device just so happens to have an NPU.”

Microsoft was basically right: AI PCs are the future. But it turns out the AI features people actually want to use — like ChatGPT, Sora and Microsoft’s own Copilot — are mostly powered by the cloud, making onboard NPUs superfluous. That won’t be true forever. There are tangible security, speed and convenience benefits for onboard AI processing, like transcribing sensitive audio instead of sending it to the cloud. But for now, those AI workloads are relatively niche, and they’re not enough to make the Copilot+ a true success by any measure.

This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/microsofts-copilot-ai-pc-plan-fizzled-but-it-still-served-a-purpose-130000239.html?src=rss

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The Morning After: Flying Antigravity’s A1 drone is unlike anything else

By: Mat Smith
5 December 2025 at 07:15

Spinning off from the action-camera company Insta360, Antigravity now has its debut drone on sale. With 360-degree cameras that capture 8K and offer you a truly unconstrained view of the skies, the A1 is a different drone from everything else out there. Sorry, DJI.

Instead of typical drone joysticks, you get a motion controller that lets you point and shoot like video game gesture controls, while crisp FPV goggles put you right inside the cockpit.

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Engadget

It’s easy to fly after takeoff, but the A1’s myriad parts are often tricky to sync together — and pulling video down to the companion app is even trickier. Going on specs alone, like speed and camera sensor size, it doesn’t stand up to cinematic drones from the likes of DJI.

Still, it’s not meant to be a cinematic drone. It’s a hybrid mix of flight experience, FPV drone and a not-miss-a-thing camera drone. It’s truly unique — and fun.

— Mat Smith

The other big stories (and deals) this morning


Amazon halts its incredibly poor AI anime dubbing ‘beta’

Ridiculed by all.

Amazon has quietly removed its terrible AI-generated English dubs for several anime shows on Prime Video, following widespread ridicule from viewers and the industry. AI dubs were recently added to Banana Fish, No Game, No Life and Vinland Saga, where they were labeled “AI beta” in the Languages section of the app.

For shows lacking an English-language dub, it was a seemingly cheap way to consume anime for Amazon. However, it quickly became clear that the dubs were really quite bad. Baaaad.

Voice actor Daman Mills called the AI-generated dub for Banana Fish a “massive insult to us as performers” in a post on X.

Continue reading.


Amazon thinks about ending ties with the US Postal Service

The company continues to invest heavily in its own shipping network.

An Amazon double today. According to The Washington Post, Amazon is considering discontinuing use of the US Postal Service and building its own shipping network to rival it. The e-commerce behemoth spends more than $6 billion a year on the public mail carrier — almost 8 percent of the service’s total revenue. That’s up from just under $4 billion in 2019. That split might be due to a breakdown in negotiations between Amazon and the USPS rather than Amazon proactively pulling its business.

Amazon has invested heavily in all kinds of delivery methods, including shipping logistics, buying its own Boeing planes, launching its own electric delivery vans and slowly building a drone delivery network.

Continue reading.


Amazon’s Kindle Scribe Colorsoft finally has a release date

December 10, just in time for the holidays.

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Engadget

A triple? Sorry. Amazon didn’t have a specific release date to share beyond “later this year” for its latest Scribe slates. And talk about brinkmanship! Here we are in December. The company says the devices will be available on December 10. This is the third generation of the Kindle Scribe line of E Ink writing tablets — the first time Amazon has three versions of the Scribe. At the entry level, the Scribe without a front light starts at $430, while the model with a light starts at $480. The Kindle Scribe Colorsoft will start at $630. You always have to pay more for color.

Continue reading.


Nikon ZR camera review

A highly capable cinema camera at a reasonable price.

The Nikon ZR could be a breakthrough for content creators, largely because it incorporates technology from RED — a company now owned by Nikon. The combination of professional-grade video quality (specifically RED RAW) and autofocus comes at a fraction of the cost of dedicated cinema rigs. There are some compromises on battery life and the lack of a viewfinder, but the ZR arguably offers the best video quality for the money.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-engadget-newsletter-121538076.html?src=rss

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© Image by Mat Smith for Engadget

Antigravity A1 drone review
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